On Sun, Mar 30, 2008 at 12:11 AM, James McKenzie
<[EMAIL PROTECTED]> wrote:
> It has been asked if any of these are written in ANSI C, how about
> converting the last one into ANSI C? That would definitely be a mind
> expanding project, IMHO. I've done language conversion in the past, and
> w
Austin English wrote:
> On Fri, Mar 28, 2008 at 3:40 PM, Juan Lang <[EMAIL PROTECTED]> wrote:
>
>>> Hasn't someone else somewhere in the world already written an explorer
>>>
>> > replacement and we could just get them to open source it so we can
>> > include it with Wine? No need to
Hi Hin-Tak,
no no misunderstanding ;) ...that printer proxy does exactly what the name says: it's only purpose
is to log the calls a printer driver receives from the windows spooler. And yes, somehow some
glitches creeped in ^ ^
The rest of my work - as Detlef has already stated - depends on a l
Erik de Castro Lopo wrote:
> It seems that this function makes no use of WINEDLLPATH. Shouldn't
> this function also search along the paths specified by the
> environment variable?
I've grepped the sources and the only place that looks at
WINEDLLPATH is the funcion build_dll_path() in libs/wine/
Hi all,
I have a windows executable named floating_point_test.exe which
requires a windows DLL that is in another directory. I'm trying
to run the exe from the current dir using:
WINEDLLPATH="/path/to/dll:$WINEDLLPATH" wine floating_point_test.exe
but wine is not able to find the DLL. I've t
Hi,
ws2_32/async.c has the following global declarations:
/* protoptypes of some functions in socket.c
*/
UINT16 wsaErrno(void);
UINT16 wsaHerrno(int errnr);
ws2_32/socket.c has the following global declarations:
UINT wsaErrno(void);
UINT wsaHerrno(int errnr);
Where are these functions define
I had a better look at the wine 2007 GSOC work - works quite alright, found my
CUPS
spooler; I am surprised that it uses the registry. It builds alright with mingw
cross compiler (I have it around for other stuff and reasonably familiar with
it), but a little surprised that there are a few compi
There are two comments about the tarball - it is a tbz2 file (not tar.gz as the
name implied). and it does build alright with mingw, with a little editing.
There is a header problem (which seems to be newly introduced compared to the
older(?) GSOC submission), and a couple of compiler warnings wh
Am Samstag, 29. März 2008 17:20:13 schrieb Stephen Eilert:
> > It's the same problem as Sims 2, we need software vertex shader emulation
> > for this game.
>
> Wouldn't that be a suitable project for the Summer of Code?
Maybe, but it has rather huge requirements:
-> The amount of work is HUGE(ok,
This is a bit more involved then regular janitorial task, but pretty small
never the less. It is for some one who wants to get their feet wet in Wine.
Convert all console applications (net, regsvr32, eject, msiexec, etc) to
unicode (see cmd for example). This is to better support international
On Sat, Mar 29, 2008 at 6:01 AM, Paul Millar <[EMAIL PROTECTED]> wrote:
> Hi all,
>
> I've added support in MinGW support for d3dx9 (with help from Stefan
> Leichter,
> thanks!) and a build has now gone through. New results should start to
> appear as people upload their results.
>
>
Thanks P
Stefan Dösinger wrote:
Am Samstag, 29. März 2008 11:12:16 schrieb Warren Dumortier:
Hello everybody!
I send this mail because I made a bug report some time ago and nobody is
looking to help...
Here's the bug: http://bugs.winehq.org/show_bug.cgi?id=11946, is there any
person who could make th
--- On Fri, 28/3/08, Lei Zhang <[EMAIL PROTECTED]> wrote:
> From: Lei Zhang <[EMAIL PROTECTED]>
> Umm, I have friends who are font fanatics that have
> thousands of fonts
> installed on their system. If they can do that on Windows,
> they
> certainly should be able to do that on Linux. Are you
>
Am Samstag, 29. März 2008 11:12:16 schrieb Warren Dumortier:
> Hello everybody!
>
> I send this mail because I made a bug report some time ago and nobody is
> looking to help...
> Here's the bug: http://bugs.winehq.org/show_bug.cgi?id=11946, is there any
> person who could make this game work?
I'm
Hi all,
I've added support in MinGW support for d3dx9 (with help from Stefan Leichter,
thanks!) and a build has now gone through. New results should start to
appear as people upload their results.
On Saturday 29 March 2008 06:58:42 Steven Edwards wrote:
> On Fri, Mar 28, 2008 at 3:22 PM, Steve
Hello everybody!
I send this mail because I made a bug report some time ago and nobody is
looking to help...
Here's the bug: http://bugs.winehq.org/show_bug.cgi?id=11946, is there any
person who could make this game work?
Thanks
Kusanagi Kouichi <[EMAIL PROTECTED]> writes:
> If I want to use XIM, I must start XIM server before wine.
> Furthermore, if XIM server stops, wine can't use XIM again
> even if XIM server restarts.
You are changing too many things at once in your patches, including
things that don't necessarily n
"Alex Villacís Lasso" <[EMAIL PROTECTED]> wrote:
>> The problem with IDA is that the button you see in the Windows task bar
>> does not belong to the main IDA window, it belongs to a zero sized visible
>> window with the same caption. Since it's zero sized Wine doesn't map it all.
>> So, while fo
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