MY $.02 cp on the issue agrees with the others...
I would say split it up.. but more possibly than applications and games..
Say :
games
Utils
Development Tools
Applications
Chris
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i think that list could prove useful, although i agree it could be split on to
apps and games, makes all sense.
even if devs don't look at it right now maybe someone does and wants to hack on
top voters.
the MTGO 3 example is interesting, i'm the maintainer of the game, and that
surge in the f
-Original Message-
>> I'm not a developer, but I joined to make a humble suggestion in a place
>> where someone might actually have the power to act on it.
>>
>> Does anyone think it would be a good idea to split the Top 25 into two
>> lists, one for games, and one for applications/other?
>
Do developers set priorities based on what's on the voting list anyway? I
mean, does any developer ever really say 'Wow, Bioshock has
42 votes, maybe I should work on that tomorrow'? That's almost certainly
not the case.
For the longest time as a user I had the impression that wine developers
sp
On Mo, 2008-10-13 at 12:29 +0400, Konstantin Kondratyuk wrote:
> -sprintf(psCmd,"|lpr -P'%s'",pszOutput+4);
> +sprintf(psCmd,"|lpr -T %s -P'%s'",pszTitle,pszOutput+4);
This is broken, when there is a space in the Title.
--
By by ... Detlef
On Saturday 18 October 2008 00:18:24 Jeff Davis wrote:
> I'm not a developer, but I joined to make a humble suggestion in a place
> where someone might actually have the power to act on it.
>
> Does anyone think it would be a good idea to split the Top 25 into two
> lists, one for games, and one fo
I'm not a developer, but I joined to make a humble suggestion in a place
where someone might actually have the power to act on it.
Does anyone think it would be a good idea to split the Top 25 into two
lists, one for games, and one for applications/other?
By my count, every item of the top 10 is
On Fri, Oct 17, 2008 at 5:57 AM, Joris Huizer <[EMAIL PROTECTED]> wrote:
> --- On Thu, 10/16/08, Austin English <[EMAIL PROTECTED]> wrote:
>>
>> "From: Joris Huizer
>> <[EMAIL PROTECTED](none)>"
>>
>> Minor, but please fix your e-mail in the patch:
>>
>> Also, please set patch extensions to .txt, i
Thanks Dmitry,
I'll update the patch (again) and resubmit it.
This is my first time submitting a patch to wine, so still getting
used with how things work ... thanks for the help and patience
everyone :)
ivan
2008/10/17 Dmitry Timoshkov <[EMAIL PROTECTED]>:
> "Ivan Peevski" <[EMAIL PROTECTED]>
--- On Thu, 10/16/08, Austin English <[EMAIL PROTECTED]> wrote:
>
> "From: Joris Huizer
> <[EMAIL PROTECTED](none)>"
>
> Minor, but please fix your e-mail in the patch:
>
> Also, please set patch extensions to .txt, it makes it
> easier to read
> in browser.
>
Alright, I did a resent with the
On Fri, Oct 17, 2008 at 12:09 PM, Detlef Riekenberg <[EMAIL PROTECTED]> wrote:
> On Do, 2008-10-16 at 19:44 -0500, Austin English wrote:
>
>> +if (quietfixme == 0)
>> +{
>> +FIXME("unhandled bitmap format\n");
> Such a FIXME has no useful information.
> You should also d
Two years ago I tried building wine with the LSB development kit,
http://www.winehq.org/pipermail/wine-devel/2006-August/050554.html
They've released a snazzy new beta of LSB 4.0, see
https://www.linuxfoundation.org/en/LSB_4.0_Beta
Could somebody try building and running Wine with it
to give them
On Fri, Oct 17, 2008 at 2:03 PM, Henri Verbeet <[EMAIL PROTECTED]> wrote:
> 2008/10/17 Austin English <[EMAIL PROTECTED]>:
>> On Fri, Oct 17, 2008 at 1:52 PM, Henri Verbeet <[EMAIL PROTECTED]> wrote:
>>> Actually, what are you doing that you even see this ERR at all?
>>>
>>>
>>>
>>
>> http://bugs.w
2008/10/17 Austin English <[EMAIL PROTECTED]>:
> On Fri, Oct 17, 2008 at 1:52 PM, Henri Verbeet <[EMAIL PROTECTED]> wrote:
>> Actually, what are you doing that you even see this ERR at all?
>>
>>
>>
>
> http://bugs.winehq.org/show_bug.cgi?id=4020
>
> Printed a little over 1500 times.
>
The applicat
On Fri, Oct 17, 2008 at 1:52 PM, Henri Verbeet <[EMAIL PROTECTED]> wrote:
> Actually, what are you doing that you even see this ERR at all?
>
>
>
http://bugs.winehq.org/show_bug.cgi?id=4020
Printed a little over 1500 times.
--
-Austin
Actually, what are you doing that you even see this ERR at all?
Not sure. I tried all sorts of changes to get the second test to
succeed. It is not the test itself. If i comment out the first set it
works fine. If i reverse the order the new second one fails.
and the error code is totally unhelpful.
-aric
Henri Verbeet wrote:
> Any idea why it can't do th
2008/10/17 Vitaly Perov <[EMAIL PROTECTED]>:
>
>
> From e2eec69ff86960bd6729a3105747310ce9c256fd Mon Sep 17 00:00:00 2001
> From: Vitaly Perov <[EMAIL PROTECTED]>
> Date: Fri, 17 Oct 2008 16:56:46 +0400
> Subject: [PATCH] shell32: FOF_MULTIDESTFILES must be set when copying files
> into directory
On Do, 2008-10-16 at 19:44 -0500, Austin English wrote:
> +if (quietfixme == 0)
> +{
> +FIXME("unhandled bitmap format\n");
Such a FIXME has no useful information.
You should also dump the unhandled bitmap format in the FIXME
> +quietfixme = 1;
> +
2008/10/17 Warren Dumortier <[EMAIL PROTECTED]>:
> Hi!
>
> A lot of games currently doesn't start 'out-of-the-box' by missing
> d3dx9_36.dll, wouldn't it a good idea to have this dll in wine, is it
> possible, difficult?
Wine does have that dll, but large parts of it are still unimplemented.
Hi!
A lot of games currently doesn't start 'out-of-the-box' by missing
d3dx9_36.dll, wouldn't it a good idea to have this dll in wine, is it
possible, difficult?
I'm not a programmer, just a wine user proposing this idea (would be nice).
Thanks, kind regards dear devs! :)
On Fri, Oct 17, 2008 at 2:11 AM, Henri Verbeet <[EMAIL PROTECTED]> wrote:
> I don't think you want to change the return code based on whether the
> FIXME is shown or not.
>
>
>
Without the return code, gcc gives a compiler warning:
[EMAIL PROTECTED]:~/wine-git/dlls/mscms$ make
ccache gcc -c -I. -I
On Fri, Oct 17, 2008 at 10:28 AM, Vincent Povirk
<[EMAIL PROTECTED]> wrote:
> You're setting quieterr to 0 initially, and the if condition will only
> be true if it is 1. The ERR will never be printed.
>
> Also, I think you should move the test for quieterr into the for loop,
> since all the loop d
You're setting quieterr to 0 initially, and the if condition will only
be true if it is 1. The ERR will never be printed.
Also, I think you should move the test for quieterr into the for loop,
since all the loop does is print the ERR.
Vincent Povirk
On Thu, Oct 16, 2008 at 7:46 PM, Austin Engl
"Ivan Peevski" <[EMAIL PROTECTED]> wrote:
> +/* Ignore _S_IREAD and _S_IWRITE if file exists. */
> +if (stat(path, &buf) != 0)
> + pmode = pmode & (MSVCRT__S_IREAD | MSVCRT__S_IWRITE); /*relevant
> flags*/
You need to use MSVCRT__stat(), not the system stat(), and appropriately
type
Any idea why it can't do that? Looking at the test results it looks
like 2003 and 2008 fail as well, although 2008 fails on the first
call, with a different error.
The second CreateViewWindow2 call is more important than the first, so
it probably makes sense to swap them if we're going to skip one
"Rob Shearman" <[EMAIL PROTECTED]> wrote:
> ---
> dlls/dsound/dsound_convert.c |4
> 1 files changed, 4 insertions(+), 0 deletions(-)
I'd argue that dsound_convert.c should use win32 types instead.
--
Dmitry.
Am Freitag, den 17.10.2008, 11:06 +0100 schrieb Rob Shearman:
> +typedef unsigned char uint8_t;
> +typedef unsigned short uint16_t;
> +typedef unsigned int uint32_t;
This probably works on all platforms Wine is designed for, but why don't
you use the autoconf provision for these types called AC_CR
2008/10/16 David Laight <[EMAIL PROTECTED]>:
> On Wed, Oct 15, 2008 at 04:50:30PM -0500, Jacek Caban wrote:
>> Alexandre Julliard wrote:
>> >I'd suggest to take advantage of the variant union instead of copying
>> >all these glibc definitions. Something like
>> >
>> >#ifdef NAN
>> >V_R8(&vt) =
"Stefan Reimer" <[EMAIL PROTECTED]> writes:
> I reverted my changes to mmap.c mmap_init back to
> char *user_space_limit = (char *)0x7ffe;
> but keeping the 0xBFFE in GetSystemInfo.
>
> Everquest2 crashes after some minutes. I got following errors in log:
> err:d3d:CreateIndexBufferVBO Fai
Its obvious but don't apply, third patch is missing comment and unused
variables cleaning. I will submit a new patch later.
regards,
Nicolas Le Cam
2008/10/17 Nicolas Le Cam <[EMAIL PROTECTED]>:
> Hi,
>
> This path series intend to fix a failing test on localized windows
> version.
> The first tw
I don't think you want to change the return code based on whether the
FIXME is shown or not.
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