Re: Wine 2.0

2010-04-17 Thread Edward Savage
Is it worth a few extra page impressions to dispose of the meaningful version progress of Wine? I would say no. Wine will be popular regardless of its version string as long as it continues to support a large set of applications. I'm of the stronger opinion that we should be releasing our own pr

Re: Benchmarking D3D?

2010-04-17 Thread Austin English
On Sat, Apr 17, 2010 at 9:57 PM, Dan Kegel wrote: > On Sat, Apr 17, 2010 at 7:47 PM, Austin English > wrote: >>> On Sat, Apr 17, 2010 at 4:33 PM, Henri Verbeet wrote: Well yes, an automated performance testing system has been on the wined3d todo list for some time now. I even have a p

Re: Benchmarking D3D?

2010-04-17 Thread Dan Kegel
On Sat, Apr 17, 2010 at 7:47 PM, Austin English wrote: >> On Sat, Apr 17, 2010 at 4:33 PM, Henri Verbeet wrote: >>> Well yes, an automated performance testing system has been on the >>> wined3d todo list for some time now. I even have a pretty good idea of >>> how I'd want it to look and work. It

Re: Benchmarking D3D?

2010-04-17 Thread Austin English
On Sat, Apr 17, 2010 at 12:50 PM, Dan Kegel wrote: > On Sat, Apr 17, 2010 at 4:33 PM, Henri Verbeet wrote: >> Well yes, an automated performance testing system has been on the >> wined3d todo list for some time now. I even have a pretty good idea of >> how I'd want it to look and work. It's just

Re: Wine 2.0

2010-04-17 Thread IneedAname
On Sat, 17 Apr 2010 21:27:16 +0200 Remco wrote: > How about, instead of calling the next major release version 1.2, call > it version 2.0? The reason is purely marketing: an x.0 number will > attract more press. Last major release was 1.0. It seems fitting to > have the next major release be 2.0.

Re: Benchmarking D3D?

2010-04-17 Thread Dan Kegel
On Sat, Apr 17, 2010 at 4:33 PM, Henri Verbeet wrote: > Well yes, an automated performance testing system has been on the > wined3d todo list for some time now. I even have a pretty good idea of > how I'd want it to look and work. It's just never going to happen > because there's always something

Re: Benchmarking D3D?

2010-04-17 Thread Henri Verbeet
On 18 April 2010 01:03, Dan Kegel wrote: > I'm trying to find short, small benchmarks that approximate > demanding scenes from popular games.  Maybe we can > use them for performance regression testing and/or comparing > our performance to windows.  wisotool is just a convenient way > to install g

[no subject]

2010-04-17 Thread Oleg Krylov
http://IvanaKalmus0627.co.cc

Re: Benchmarking D3D?

2010-04-17 Thread Dan Kegel
On Sat, Apr 17, 2010 at 3:57 PM, Henri Verbeet wrote: > On 17 April 2010 19:37, Dan Kegel wrote: >> I've added four benchmarks to wisotool: > What exactly is the use-case for this? I'm trying to find short, small benchmarks that approximate demanding scenes from popular games. Maybe we can use

Re: Benchmarking D3D?

2010-04-17 Thread Henri Verbeet
On 17 April 2010 19:37, Dan Kegel wrote: > I've added four benchmarks to wisotool: What exactly is the use-case for this?

Re: Benchmarking D3D?

2010-04-17 Thread Scott Ritchie
You may be able to add the timedemo mode of a few games. Thanks, Scott Ritchie On 04/17/2010 10:37 AM, Dan Kegel wrote: I've added four benchmarks to wisotool: 3dmark03 3D Mark 03 (Futuremark, 2003) 3dmark06 3D Mark 06 (Futuremark, 2006) re5bench Resident Evil 5 Benchmark (

Re: usp10/tests: add tests for CR and LF chars and remove some trailing white space

2010-04-17 Thread Jeff Latimer
On 17/04/10 17:36, Greg Geldorp wrote: Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Yes that happens for me now too but not immediately in t

Re: [rfc] realtime priority patch based on rtkit

2010-04-17 Thread Maarten Lankhorst
Hi James, 2010/4/17 James McKenzie : > Maarten Lankhorst wrote: >> >> Hi all, >> >> I decided to dig through the sample documentation for rtkit and see if I >> could find a way to make it work for wine. >> There's still a few things missing: hardcoded libdbus soname, no checking >> if dbus is avai

Re: [rfc] realtime priority patch based on rtkit

2010-04-17 Thread James McKenzie
Maarten Lankhorst wrote: Hi all, I decided to dig through the sample documentation for rtkit and see if I could find a way to make it work for wine. There's still a few things missing: hardcoded libdbus soname, no checking if dbus is available, -I/usr/include/dbus-1.0 -I/usr/lib/dbus-1.0/incl

re: Wine 2.0

2010-04-17 Thread Dan Kegel
I would be fine with calling this wine 2.0, since it adds a major new feature (64 bit compatibility).

Wine 2.0

2010-04-17 Thread Remco
How about, instead of calling the next major release version 1.2, call it version 2.0? The reason is purely marketing: an x.0 number will attract more press. Last major release was 1.0. It seems fitting to have the next major release be 2.0. Besides, is there any reason to have multiple levels of "

Benchmarking D3D?

2010-04-17 Thread Dan Kegel
I've added four benchmarks to wisotool: 3dmark03 3D Mark 03 (Futuremark, 2003) 3dmark06 3D Mark 06 (Futuremark, 2006) re5bench Resident Evil 5 Benchmark (Capcom, 2009) unigine_heaven Unigen Heaven 2 Benchmark (Unigen, 2010) Are there others worth using (besides, I suppose, 3dmar

Re: Francois Gouget : winedbg: Fix compilation with gcc 2. 95 and non-GNU compilers.

2010-04-17 Thread Francois Gouget
On Sat, 17 Apr 2010, Eric Pouech wrote: [...] > > winedbg: Fix compilation with gcc 2.95 and non-GNU compilers. > > > François, > what was the exact issue here ? I guess that the ; at the end of the attribute > definition for GNUCC compiler was missing for the non gnu C compilers ? There were t

Re: winecfg italian translation update

2010-04-17 Thread Nikolay Sivov
On 4/17/2010 15:14, Davide Pizzetti wrote: Here's an italian translation update of winecfg -LTEXT "Le Dynamic Link Libraries possono essere specificate indiv +LTEXT "Le Dynamic Link Libraries possono essere specificate indiv ,IDC_STATIC,16,

Re: Writing test programs for dlls/krnl386.exe16

2010-04-17 Thread Dmitry Timoshkov
Morten Rønne wrote: > I would like to write some tests for the krnl386.exe16 part of wine, or > more precisely the DOS parts of that. Archives should have enough asnwers to question like this one, one of the attemps is here: http://www.winehq.org/pipermail/wine-devel/2009-January/072560.html

Writing test programs for dlls/krnl386.exe16

2010-04-17 Thread Morten Rønne
Hi I would like to write some tests for the krnl386.exe16 part of wine, or more precisely the DOS parts of that. But there is no starting point at the moment. As far as I can understand other tests are run as 32/64 bit programs, which makes sense since they test the 32/64 parts of wine. Bu

Re: winegcc: Fix compiling of 32-bit Winelib Apps on shared 32/64-bit setups

2010-04-17 Thread Hin-Tak Leung
--- On Fri, 16/4/10, Marcus Meissner wrote: > On Fri, Apr 16, 2010 at 10:51:29PM > +0200, André Hentschel wrote: > > --- > > tools/winegcc/winegcc.c |8 > > > 1 files changed, 8 insertions(+), 0 > deletions(-) > > > > diff --git a/tools/winegcc/winegcc.c > b/tools/winegcc/winegcc.c

Re: usp10/tests: add tests for CR and LF chars and remove some trailing white space

2010-04-17 Thread Greg Geldorp
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=1506 Your paranoid android.