Re: Stack corruption in dsound.c

2010-05-05 Thread wylda
So after next few hours of debuging my way (HeapAlloc + printf + HeapFree) and bisecting where HeapAlloc is OK and where isn't i come to conclusion, that there is someting bad with wined3d_mutex_unlock(), i.e. it looks like pure luck, that the game runs with native openal32 and freezes with

Re: What is the point of mincore() in reserve_area( ) in libs/wine/mmap.c?

2010-05-05 Thread Albert Lee
On Tue, 04 May 2010 10:22:44 -0600, Charles Davis cda...@mymail.mines.edu wrote: On 5/4/10 10:17 AM, Johann Myrkraverk Oskarsson wrote: Hi all, In the Solaris/BSD implementation of reserve_area() in libs/wine/mmap.c there is for (i = 0; i size; i += pagesize) if

Re: wined3d: Remove variable blue_shift which is not really used from IWineGDISurfaceImpl_SaveSnapshot. (RESEND)

2010-05-05 Thread Henri Verbeet
On 5 May 2010 00:24, Gerald Pfeifer ger...@pfeifer.com wrote: I didn't see any response, directly or on wine-devel, so I assume this one just fell through the cracks; thus resending (now in git format-patch format and proper Subject). It probably should be used. At first sight it looks like

Re: wined3d: Remove variable blue_shift which is not really used from IWineGDISurfaceImpl_SaveSnapshot. (RESEND)

2010-05-05 Thread Alexandre Julliard
Gerald Pfeifer ger...@pfeifer.com writes: I didn't see any response, directly or on wine-devel, so I assume this one just fell through the cracks; thus resending (now in git format-patch format and proper Subject). It's very unlikely that we'd want to use red and green but not blue... --

[rfc] server: Use rtkit to set realtime priority, try 3

2010-05-05 Thread Maarten Lankhorst
--- Hi gus, Thought I'd try again :) This is a cleaned up version. The license on rtkit.c will still have to change, but since it's so heavily modified to get it into a shape for wine, that only a few lines in make_realtime are still original, so it would be easy to rewrite the remainder of that

Re: A revision for common PageSetup dialog

2010-05-05 Thread Vitaliy Margolen
On 05/04/2010 03:59 AM, Love Nystrom wrote: Since this is not a straight 'diff' mail-body I'll post it here on wine-devel first, as I'm unsure how You handle wine-patches mail. Send all patches in git format to wine-patches mailing list. Plain text source file (not in diff format) is not a patch

Wine looses a bit gaming and wins mobility?

2010-05-05 Thread André Hentschel
Hi Folks, Steam seems to add a Linux client in the near future, so maybe Wine will not be needed anymore for that. or did i get something wrong? That might reduce our market share a bit as i guess that many Wineusers play steam games. On the other hand Intel presented its Z600, which is

Re: Wine looses a bit gaming and wins mobility?

2010-05-05 Thread Austin English
2010/5/5 André Hentschel n...@dawncrow.de: Hi Folks, Steam seems to add a Linux client in the near future, so maybe Wine will not be needed anymore for that. or did i get something wrong? That might reduce our market share a bit as i guess that many Wineusers play steam games. The rumor is

Re: kernel32/tests: Remove variable len which is not really used from test_CommandLine.

2010-05-05 Thread Gerald Pfeifer
On Wed, 5 May 2010, test...@testbot.winehq.org wrote: While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at

Re: comctl32/tests: Remove variable res which is not really used from test_monthcal_size.

2010-05-05 Thread Nikolay Sivov
On 5/6/2010 02:11, Gerald Pfeifer wrote: Also in other places don't we check the result of SendMessage, and that's not really what we want to test here, either, from what I can tell. -res = SendMessage(hwnd, MCM_GETMINREQRECT, 0, (LPARAM)r1); +SendMessage(hwnd, MCM_GETMINREQRECT,

Re: Wine looses a bit gaming and wins mobility?

2010-05-05 Thread Evil Jay
On 05/05/2010 02:34 PM, André Hentschel wrote: Hi Folks, Steam seems to add a Linux client in the near future, so maybe Wine will not be needed anymore for that. or did i get something wrong? That might reduce our market share a bit as i guess that many Wineusers play steam games. On the

Re: Wine looses a bit gaming and wins mobility?

2010-05-05 Thread Ben Klein
On 6 May 2010 10:01, Evil Jay w...@eternaldusk.com wrote: On 05/05/2010 02:34 PM, André Hentschel wrote: Hi Folks, Steam seems to add a Linux client in the near future, so maybe Wine will not be needed anymore for that. or did i get something wrong? That might reduce our market share a bit

Re: Wine looses a bit gaming and wins mobility?

2010-05-05 Thread Jerome Leclanche
Knowing that they are developing an opengl version of their engines (for mac os), I'm guessing porting it to linux will be trivial. J. Leclanche On Thu, May 6, 2010 at 3:07 AM, Ben Klein shackl...@gmail.com wrote: On 6 May 2010 10:01, Evil Jay w...@eternaldusk.com wrote: On 05/05/2010 02:34