Re: wined3d: Silence a noisy fixme.

2010-06-25 Thread Henri Verbeet
I don't think so. That FIXME should have been an ERR, and if you're seeing it that's a bug.

How do you make x64 crosstests?

2010-06-25 Thread Ilya Basin
_

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Francois Gouget fgou...@free.fr wrote: Requiring that translators master both skills severly limits the pool of translators we can draw from. Doesn't this sound similar to so called limitation that exists for people willing to work on Wine code, but have no appropriate skills? I.e. there is

Re: Addition of En resources to non-En resources

2010-06-25 Thread Paul Vriens
On 06/25/2010 11:04 AM, Dmitry Timoshkov wrote: Francois Gougetfgou...@free.fr wrote: We will still need people to take on the somwhat unsexy control resizing task and that may be a problem. If it turns out we lack volunteers for that we may turn to some automatic layout scheme, for instance

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Paul Vriens paul.vriens.w...@gmail.com wrote: For the actual resources and their size/placements it would be nice to have a tool/website as well that could be used to show how the translated language actually looks in a menu/dialog/whatever with even the possibility to change things. Is

Re: Addition of En resources to non-En resources

2010-06-25 Thread Paul Vriens
On 06/25/2010 11:23 AM, Dmitry Timoshkov wrote: Paul Vrienspaul.vriens.w...@gmail.com wrote: For the actual resources and their size/placements it would be nice to have a tool/website as well that could be used to show how the translated language actually looks in a menu/dialog/whatever with

Re: Addition of En resources to non-En resources

2010-06-25 Thread Frédéric Delanoy
On Fri, Jun 25, 2010 at 11:14, Paul Vriens paul.vriens.w...@gmail.comwrote: On 06/25/2010 11:04 AM, Dmitry Timoshkov wrote: Francois Gougetfgou...@free.fr wrote: We will still need people to take on the somwhat unsexy control resizing task and that may be a problem. If it turns out we

Re: Addition of En resources to non-En resources

2010-06-25 Thread Nikolay Sivov
On 6/25/2010 13:29, Paul Vriens wrote: On 06/25/2010 11:23 AM, Dmitry Timoshkov wrote: Paul Vrienspaul.vriens.w...@gmail.com wrote: For the actual resources and their size/placements it would be nice to have a tool/website as well that could be used to show how the translated language

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Paul Vriens paul.vriens.w...@gmail.com wrote: For the actual resources and their size/placements it would be nice to have a tool/website as well that could be used to show how the translated language actually looks in a menu/dialog/whatever with even the possibility to change things. Is

Fwd: Possible patch for #12706

2010-06-25 Thread Jeff Cook
This is a patch that makes WINE detect snd_usb_audio mics and assign them a mixer and working master control. See bug #12706 for more information about this problem: http://bugs.winehq.org/show_bug.cgi?id=12706 I wasn't able to test it completely because I wasn't able to switch my default input

Re: Addition of En resources to non-En resources

2010-06-25 Thread Paul Vriens
On 06/25/2010 11:44 AM, Dmitry Timoshkov wrote: Paul Vrienspaul.vriens.w...@gmail.com wrote: For the actual resources and their size/placements it would be nice to have a tool/website as well that could be used to show how the translated language actually looks in a menu/dialog/whatever with

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Paul Vriens paul.vriens.w...@gmail.com wrote: What we see is that there are several people who want to help us with the translation part but have no idea how to code (or are actually willing to code). We could use them, especially for the more exotic (or let's call it less mainstream)

Re: Addition of En resources to non-En resources

2010-06-25 Thread Paul Vriens
On 06/25/2010 12:08 PM, Dmitry Timoshkov wrote: Paul Vrienspaul.vriens.w...@gmail.com wrote: What we see is that there are several people who want to help us with the translation part but have no idea how to code (or are actually willing to code). We could use them, especially for the more

Re: Addition of En resources to non-En resources

2010-06-25 Thread Michael Stefaniuc
Dmitry Timoshkov wrote: Paul Vriens paul.vriens.w...@gmail.com wrote: What we see is that there are several people who want to help us with the translation part but have no idea how to code (or are actually willing to code). We could use them, especially for the more exotic (or let's call

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Michael Stefaniuc mstef...@redhat.com wrote: What we see is that there are several people who want to help us with the translation part but have no idea how to code (or are actually willing to code). We could use them, especially for the more exotic (or let's call it less mainstream)

Re: Addition of En resources to non-En resources

2010-06-25 Thread Michael Stefaniuc
Dmitry Timoshkov wrote: Michael Stefaniuc mstef...@redhat.com wrote: What we see is that there are several people who want to help us with the translation part but have no idea how to code (or are actually willing to code). We could use them, especially for the more exotic (or let's call it

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Michael Stefaniuc mstef...@redhat.com wrote: How is that different from transalting an .rc file and generating a patch from the resulting translation? For Alexandre there is no difference; he gets a patch on wine-patches and does his emacs magic on it. But we do not care about Alexandre

Re: Addition of En resources to non-En resources

2010-06-25 Thread Francois Gouget
On Fri, 25 Jun 2010, Dmitry Timoshkov wrote: Francois Gouget fgou...@free.fr wrote: Requiring that translators master both skills severly limits the pool of translators we can draw from. Doesn't this sound similar to so called limitation that exists for people willing to work on Wine

Re: [PATCH] [try 4] ddraw: Grow indexbuffer as needed

2010-06-25 Thread Alexandre Julliard
Mikko Rasa t...@tdb.fi writes: +/* check that the buffer is large enough to hold the indices, + * reallocate if necessary. + */ +hr = IWineD3DBuffer_GetDesc(This-indexbuffer, desc); +if(desc.Size IndexCount * sizeof(WORD)) +{ +UINT size = desc.Size; +

Re: sorry guys... slow on uptake today :)

2010-06-25 Thread James Mckenzie
Misha Koshelev misha...@gmail.com wrote: So I've been working on bug 13891, but got sidetracked by what I thought was a race condition as dlls/shell32/tests/shlexec.c was hanging. Spent several hours tracing it to line 464 in dlls/ntdll/directory.c if (stat( entry-mnt_dir, st ) == -1)

Re: sorry guys... slow on uptake today :)

2010-06-25 Thread Misha Koshelev
On Fri, 2010-06-25 at 07:31 -0700, James Mckenzie wrote: Misha Koshelev misha...@gmail.com wrote: So I've been working on bug 13891, but got sidetracked by what I thought was a race condition as dlls/shell32/tests/shlexec.c was hanging. Spent several hours tracing it to line 464 in

[no subject]

2010-06-25 Thread Misha Koshelev
On 24 June 2010 05:18, Misha Koshelev misha680 at gmail.com wrote: Dan suggested tests ok during code freeze so blame Dan for my patches ;) Certainly will. wine-devel is an open mailing list, and posting is easy. You'll probably want to check with something like git shortlog -s -n if the

Re: [PATCH 2/7] d3dx9: Add IUnknown method calls to ID3DXMesh.

2010-06-25 Thread Misha Koshelev
On 24 June 2010 05:18, Misha Koshelev misha680 at gmail.com wrote: +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define ID3DXMesh_QueryInterface(p,a,b) (p)-lpVtbl-QueryInterface(p,a,b) +#define ID3DXMesh_AddRef(p)(p)-lpVtbl-AddRef(p)

Re: [PATCH 1/7] d3dx9: Shape functions in own file, add stub and basic tests for D3DXCreateSphere.

2010-06-25 Thread Misha Koshelev
On 24 June 2010 05:18, Misha Koshelev misha680 at gmail.com wrote: Dan suggested tests ok during code freeze so blame Dan for my patches ;) Certainly will. wine-devel is an open mailing list, and posting is easy. You'll probably want to check with something like git shortlog -s -n if the

Re:

2010-06-25 Thread Henri Verbeet
On 25 June 2010 18:07, Misha Koshelev misha...@gmail.com wrote: So here is why I thought maybe having a separate shape.c file might be good. I am very new to D3DX9 so please pardon my ignorance, but simply looking at SDK, I see: i)

Re: [PATCH 1/7] d3dx9: Shape functions in own file, add stub and basic tests for D3DXCreateSphere.

2010-06-25 Thread Henri Verbeet
On 25 June 2010 18:20, Misha Koshelev misha...@gmail.com wrote: regard, although there are (very) minor issues like using %d for unsigned arguments and using imo ugly typedefs like LPDIRECT3DDEVICE9 over simply IDirect3DDevice9 *. Oh and the LPDIRECT3DDEVICE9's are straight from line.c tests.

Re: [PATCH 2/7] d3dx9: Add IUnknown method calls to ID3DXMesh.

2010-06-25 Thread Henri Verbeet
On 25 June 2010 18:14, Misha Koshelev misha...@gmail.com wrote: If I do not declare these functions, how do I call the Release method of the appropriate interfaces? Specifically, I started looking at the test for line.c - I believe that if I create a mesh, I have to release it. If it's just

Re: [PATCH 1/7] d3dx9: Shape functions in own file, add stub and basic tests for D3DXCreateSphere.

2010-06-25 Thread Misha Koshelev
On Fri, 2010-06-25 at 18:59 +0200, Henri Verbeet wrote: On 25 June 2010 18:20, Misha Koshelev misha...@gmail.com wrote: regard, although there are (very) minor issues like using %d for unsigned arguments and using imo ugly typedefs like LPDIRECT3DDEVICE9 over simply IDirect3DDevice9 *.

Re: Debian package backorder

2010-06-25 Thread Nate Gallaher
Ben Klein wrote: Unless someone wants to donate an AM2/DDR2 motherboard to me, someone is going to have to take over the packaging of Debian Stable, Testing and Unstable packages. Sure. Send me a newegg link and an address. ~Nate

Re: Tests for msvcrt

2010-06-25 Thread Paul Chitescu
On Thursday 24 June 2010 12:14:34 pm Piotr Caban wrote: On 06/24/10 10:49, Paul Chitescu wrote: Hi! What would be the best way of testing MSVCRT.DLL considering that many functions may or may be not present in the native version? There are already such tests in msvcrt. Take a look on

structure has #pragma pack(8) in Windows SDK (AMD64) and #pragma pack(1) in wine headers

2010-06-25 Thread Ilya Basin
The struct in question is CSFV defined in shlobh.h. If I try to compile shell32_test for x64 using headers from windows 2008 SDK, I get assertion failure here: http://source.winehq.org/source/dlls/shell32/tests/generated.c?v=wine-1.2-rc5#L1395 Is it normal for wine to have different structure

Re: structure has #pragma pack(8) in Windows SDK (AMD64) and #pragma pack(1) in wine headers

2010-06-25 Thread Alexandre Julliard
Ilya Basin basini...@gmail.com writes: The struct in question is CSFV defined in shlobh.h. If I try to compile shell32_test for x64 using headers from windows 2008 SDK, I get assertion failure here: http://source.winehq.org/source/dlls/shell32/tests/generated.c?v=wine-1.2-rc5#L1395 Is it

automated stack dumps broken, just output winedbg usage message now?

2010-06-25 Thread Dan Kegel
Is anybody else seeing winedbg fail to generate stack dumps? I'm seeing wine: Unhandled page fault on read access to 0x at address 0xb736bd68 (thread 0009), starting debugger... Usage: winedbg [ [ --gdb ] [ prog-name [ prog-args ] | num | file.mdmp | --help ] on a lot of apps

Re: [PATCH 1/6] d3dx9: Add stub and basic test for D3DXCreateSphere.

2010-06-25 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=2930 Your paranoid

Re: [PATCH 6/6] d3dx9: Test raw vertex data for D3DXCreateSphere.

2010-06-25 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=2935 Your paranoid

Re: [PATCH 2/6] d3dx9: Add a few more tests for D3DXCreateSphere.

2010-06-25 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=2931 Your paranoid

Re: [PATCH 4/6] d3dx9: Test number of vertices for D3DXCreateSphere.

2010-06-25 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=2933 Your paranoid

Re: [PATCH 5/6] d3dx9: Add tests for D3DXCreateSphere vertex buffer description.

2010-06-25 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=2934 Your paranoid

Re: [PATCH 3/6] d3dx9: Add framework for a more sophisticated D3DXCreateSphere test.

2010-06-25 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=2932 Your paranoid

Re: How do you make x64 crosstests?

2010-06-25 Thread Austin English
On Fri, Jun 25, 2010 at 2:49 AM, Ilya Basin basini...@gmail.com wrote: Should be install 64-bit mingw, compile wine in 64-bit mode, and run 'make crosstest'. Though I just tried this on Ubuntu Lucid, and it fails for me there (configure is looking for checking for x86_64-pc-mingw32-gcc... no

Re: Addition of En resources to non-En resources

2010-06-25 Thread Dmitry Timoshkov
Francois Gouget fgou...@free.fr wrote: [skipped] These were picked at random. Isn't it strange how all these translated controls have the same size as the English version despite widely different text content? There is nothing strange there, if the text still fits and doesn't get clipped