On Tuesday 24 May 2011 22:57:34 Henri Verbeet wrote:
I'm not sure that's really worth it. If the GL lock is really such a
concern, you should probably change the calls in context.c to already
be under the GL lock anyway. You can easily change
context_apply_draw_buffers() for example to require
On Tue, May 24, 2011 at 8:32 PM, Stefan Dösinger stefandoesin...@gmx.at wrote:
On Tuesday 24 May 2011 19:56:06 Michael Mc Donnell wrote:
Sorry I phrased that in a wrong way. In the UpdateSemantics function I
call IDirect3DDevice9_CreateVertexDeclaration which allocates a new
Vertex
Hello Ričardas!
Ričardas Barkauskas wrote:
My first try for COM cleanup. Please donėt be too harsh :)
If this is too large for one patch, please suggest how to split it.
This is not automatic clean up so I don't really expect it to be good on
first try.
Heh! I have attached the raw diff
Damn ... I have attached the wrong diff.
Michael Stefaniuc wrote:
Ričardas Barkauskas wrote:
My first try for COM cleanup. Please donėt be too harsh :)
If this is too large for one patch, please suggest how to split it.
This is not automatic clean up so I don't really expect it to be good on
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=11170
Your paranoid
Marcus Meissner meiss...@suse.de writes:
@@ -348,7 +348,7 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen,
DWORD *resOff )
/***
* find_version_resource [internal]
*/
-DWORD
+static const char diffuse_paramname[] = Diffuse;
+static const char power_paramname[] = Power;
+static const char specular_paramname[] = Specular;
+static const char emissive_paramname[] = Emissive;
+static const char ambient_paramname[] = Ambient;
+static const DWORD
I am a bit confused by the Wine tahoma license: Wine Tahoma Regular ... GNU
Lesser General Public License 2.1
It would be useful to add the font to the ClanLib SDK resources (ClanLib has a
zlib style license)
It is not clear how a font can be licensed using LGPL, since LGPL is based
Hi mark,
2011/5/25 Mark Page romb...@hotmail.co.uk:
I am a bit confused by the Wine tahoma license: Wine Tahoma Regular ...
GNU Lesser General Public License 2.1
It would be useful to add the font to the ClanLib SDK resources (ClanLib has
a zlib style license)
It is not clear how a font
On 05/24/2011 03:37 AM, Huw Davies wrote:
+static IDropTarget* WrapDropTarget(IDropTarget* inner)
+{
+DropTargetWrapper* This = HeapAlloc(GetProcessHeap(), 0, sizeof(*This));
+
+if (This)
+{
+This-iface = (IDropTarget){DropTargetWrapper_VTbl };
This-iface.lpVtbl
On 05/25/2011 12:36 PM, Adam Martinson wrote:
On 05/24/2011 03:37 AM, Huw Davies wrote:
+static IDropTarget* WrapDropTarget(IDropTarget* inner)
+{
+DropTargetWrapper* This = HeapAlloc(GetProcessHeap(), 0,
sizeof(*This));
+
+if (This)
+{
+This-iface =
Hi Dan,
On Wed, May 25, 2011 at 10:31 AM, Dan Kegel d...@kegel.com wrote:
A comment or two about the layout of the output buffer might
be nice.
The layout doesn't group all values, param names, or defaults, so it
actually seems to be best described using loops. Does the the
following comment
On Wed, May 25, 2011 at 6:23 PM, Dylan Smith dylan.ah.sm...@gmail.com wrote:
The layout doesn't group all values, param names, or defaults, so it
actually seems to be best described using loops. Does the the
following comment help summarize the layout?
Yes.
Patch looks more readable now,
On Wednesday 25 May 2011 00:39:46 Ričardas Barkauskas wrote:
My first try for COM cleanup. Please donėt be too harsh :)
If this is too large for one patch, please suggest how to split it.
This is not automatic clean up so I don't really expect it to be good on
first try.
I can't find
wow, msi has really come a long way!
On 05/25/2011 08:37 PM, Stefan Dösinger wrote:
On Wednesday 25 May 2011 00:39:46 Ričardas Barkauskas wrote:
My first try for COM cleanup. Please donėt be too harsh :)
If this is too large for one patch, please suggest how to split it.
This is not automatic clean up so I don't really expect it
Hi,
This is one of the last remaining hacks needed to compile the d3d parts of
Wine with Visual Studio. Our definition of **environ is conflicting with one
already in the Windows SDK headers:
1..\..\wine\libs\wine\loader.c(54): warning C4273: '_environ': Inkonsistente
DLL-Bindung.
1
On Wed, 2011-05-25 at 18:49 +, Dan Kegel wrote:
wow, msi has really come a long way!
Thanks. In hindsight we should have implemented rollbacks
early on, when installers still failed regularly ;-)
On 25.05.2011 22:52, Stefan Dösinger wrote:
I'm sorry for the German, I don't know how to change this. Google finds only
other clueless people. Either way it says something like Inconsistent DLL
binding
I believe the English translation is “inconsistent DLL linkage”.
The line in stdlib.h
On Wednesday 25 May 2011 23:04:02 Frank Richter wrote:
The underlying issue is probably the _CRTIMP - that's most likely
_declspec(dllimport) in MSVC.
I suspected something like this, but msvc didn't want to tell me what _CRTIMP
was. Either way it doesn't get me much closer to a fix.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=11184
Your paranoid
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=11183
Your paranoid
On 05/25/2011 09:27 AM, Maarten Lankhorst wrote:
Hi mark,
2011/5/25 Mark Page romb...@hotmail.co.uk:
I am a bit confused by the Wine tahoma license: Wine Tahoma Regular ...
GNU Lesser General Public License 2.1
It would be useful to add the font to the ClanLib SDK resources (ClanLib has
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