Re: msxml3: Don't format xml output if we should be preserving whitespace.

2011-07-06 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=12283 Your paranoid android

Re: kernel32: Fixes various 'profile' functions.

2011-07-06 Thread André Hentschel
spotted with a quick look on it: Am 06.07.2011 18:54, schrieb Christian Inci: > kernel32: Fixes various 'profile' functions. > > diff --git a/dlls/kernel32/profile.c b/dlls/kernel32/profile.c > index a2bd5b5..da7661c 100644 > --- a/dlls/kernel32/profile.c > +++ b/dlls/kernel32/profile.c > @@ -31

Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

2011-07-06 Thread Michael Mc Donnell
On Wed, Jul 6, 2011 at 1:54 PM, Michael Mc Donnell wrote: > On Wed, Jul 6, 2011 at 1:32 PM, Stefan Dösinger > wrote: >> On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote: >>> The D3DXWeldVertices function is stubbed in the spec file, so I needed >>> to add it as a real stub. Does this

Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

2011-07-06 Thread Michael Mc Donnell
On Wed, Jul 6, 2011 at 1:32 PM, Stefan Dösinger wrote: > On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote: >> The D3DXWeldVertices function is stubbed in the spec file, so I needed >> to add it as a real stub. Does this look correct(works here)? > Looks good to me. Also check the other

Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

2011-07-06 Thread Henri Verbeet
On 6 July 2011 13:32, Stefan Dösinger wrote: > On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote: >> The D3DXWeldVertices function is stubbed in the spec file, so I needed >> to add it as a real stub. Does this look correct(works here)? > Looks good to me. Also check the other d3dx9 libs

Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

2011-07-06 Thread Stefan Dösinger
On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote: > The D3DXWeldVertices function is stubbed in the spec file, so I needed > to add it as a real stub. Does this look correct(works here)? Looks good to me. Also check the other d3dx9 libs, they should forward their implementations to d3dx

Re: ws2_32: Remove dead assignment (Clang)

2011-07-06 Thread Marcus Meissner
On Wed, Jul 06, 2011 at 10:57:12AM +0200, Marcus Meissner wrote: > On Wed, Jul 06, 2011 at 10:34:45AM +0200, Frédéric Delanoy wrote: > > --- > > dlls/ws2_32/socket.c |2 +- > > 1 files changed, 1 insertions(+), 1 deletions(-) > > > > diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c >

Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

2011-07-06 Thread Michael Mc Donnell
The D3DXWeldVertices function is stubbed in the spec file, so I needed to add it as a real stub. Does this look correct(works here)? From 58a513680ea0562cdb299f9e0b886188692e6f5e Mon Sep 17 00:00:00 2001 From: Michael Mc Donnell Date: Tue, 5 Jul 2011 23:06:37 +0200 Subject: d3dx9: Add stub for D3D

Re: shell32: Remove dead assignments (Clang)

2011-07-06 Thread Nikolay Sivov
2011/7/6 Frédéric Delanoy : > --- >  dlls/shell32/shelllink.c |   16 >  1 files changed, 8 insertions(+), 8 deletions(-) > > diff --git a/dlls/shell32/shelllink.c b/dlls/shell32/shelllink.c > index 07fe7aa..fff0e79 100644 > --- a/dlls/shell32/shelllink.c > +++ b/dlls/shell32/shelll

Re: ws2_32: Remove dead assignment (Clang)

2011-07-06 Thread Marcus Meissner
On Wed, Jul 06, 2011 at 10:34:45AM +0200, Frédéric Delanoy wrote: > --- > dlls/ws2_32/socket.c |2 +- > 1 files changed, 1 insertions(+), 1 deletions(-) > > diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c > index 4fc65ab..91aab01 100644 > --- a/dlls/ws2_32/socket.c > +++ b/dlls/ws2_3