Re: Wine release 1.5.2

2012-04-14 Thread mike
I am no longer using this e-mail. Please contact me for my new e-mail address. Thank you, Mike

[GSoC] Reduce dependency on native dlls

2012-04-14 Thread William Panlener
My name is William Panlener, and I am currently attending the University of Mississippi as a first semester Masters student in Computer Science. This is my first time participating in GSoC. My proposal for GSoC involves choosing an application with high dependence on native dlls and implementing

winedbg-eclipse - winedbg wrapper for Eclipse IDE

2012-04-14 Thread Ilya Basin
- Get Eclipse 3.7.2 CDT - Import existing code as Makefile (a wine component or a standalone - winelib program) - Check Automate discovery in project properties/C/C++ Build/Discovery - Create a standart C/C++ Application debug configuration - Set *.exe.so as application - Set winedbg-eclipse as

Re: automate winedbg IDE integration

2012-04-14 Thread Eric Pouech
Le 13/04/2012 22:21, Ilya Basin a écrit : which IDE do you have in mind ? Eclipse or Netbeans. Eclipse 3.7.2 looks promising. It even managed to detect -I and -D compiler options in the wine makefiles. I didn't work with Netbeans for long. The last time I had to manually set all the include

Re[2]: automate winedbg IDE integration

2012-04-14 Thread Ilya Basin
I've already written a wrapper (see my other mail winedbg-eclipse - winedbg wrapper for Eclipse IDE) There are some problems, however. EP do you have a trace of the gdb commands ? gdb --version gdb --interpreter mi2 --nx 1-list-features 2-environment-cd

WASAPI ISimpleAudioVolume::SetMasterVolume appears to not work

2012-04-14 Thread adam smith
Hi, I've been trying to get WASAPI audio output working for our app as Directsound output was very glitchy post the new audio stack. All seems to work great with WASAPI however I need to able to set the volume level independently for individual audio sessions / streams for crossfading however

Request for help/advice in investigation of one interesting huge FPS regression bug

2012-04-14 Thread Alexey Loukianov
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Good day to all. Henri, Stefan, I address this message to you at the first place as to a main developers of wined3d/opengl stuff. Nevertheless, hints and help are welcome from anyone, cause ATM I'm totally confused and don't know what else to try to