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16.04.2012 04:28, Vitaliy Margolen wrote:
> Of course it won't - they are binary blobs from Nvidia. Not much to see
> there. All you really looking for are time spent in that library.
>
Vitaliy, I don't expect oprofile to find hidden COFF or DWARF 2
On 04/15/2012 04:44 PM, Alexey Loukianov wrote:
With oprofile I hit another trouble - it seems that this tool is unable to
fetch symbols from libGL
Of course it won't - they are binary blobs from Nvidia. Not much to see
there. All you really looking for are time spent in that library.
Vitaliy.
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15.04.2012 21:50, Stefan Dösinger wrote:
> your best bet would be using something like oprofile to find out which GL
> calls show performance changes.
Well, I had compiled/installed APITrace 3.0 and oprofile 0.9.7 on my system,
but it seems that it'd
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17873
Your paranoid android
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15.04.2012 21:50, Stefan Dösinger wrote:
> It could also be because of some additional features added in newer
> drivers. 16 byte alignment for vertex buffers is a possibility, I believe
> it was added in the 280 drivers. You can check this by disablin
On 04/15/2012 10:04 PM, Marvin wrote:
> While running your changed tests on Windows, I think I found new failures.
Yupp, test is incorrect. Stefan is looking at it.
bye
michael
> Being a bot and all I'm not very good at pattern recognition, so I might be
> wrong, but could you please doub
Hello Detlef,
On 04/15/2012 10:08 PM, Detlef Riekenberg wrote:
> Used by apps to adjust the dialog position
> or remove the cancel button before vista
>
> --
> By by ... Detlef
> ---
> dlls/browseui/progressdlg.c | 69
> ++-
> 1 files changed, 68 insert
On 4/15/2012 23:08, Detlef Riekenberg wrote:
Used by apps to adjust the dialog position
or remove the cancel button before vista
--
By by ... Detlef
---
dlls/browseui/progressdlg.c | 69 ++-
1 files changed, 68 insertions(+), 1 deletions(-)
diff --gi
Am Sonntag, 15. April 2012, 07:22:34 schrieb Alexey Loukianov:
> When I configure an app to run in a windowed mode I've got around 40 FPS on
> game login screen with nVIDIA drivers 275.09.07, but switching into using
> more recent versions causes FPS to drop to around ~10.
It could be a driver bug
On 14 April 2012 05:03, William Panlener wrote:
> I have two concerns with this proposal:
> 1) Is it unusual to work towards improving a specific application rather
> than focusing on a specific component of wine?
In general Wine development it's pretty common. For GSoC it's a bit
more uncommon, b
On Sun, Apr 15, 2012 at 07:38, Daniel Jelinski wrote:
> Hello,
> ...
> Bug 19222 makes using MS SQL Server management studio a pain. The
> application displays database structure in a tree view, and most
> actions are executed from a context menu displayed by right-clicking
> on a relevant positio
Le 14/04/2012 22:41, Ilya Basin a écrit :
I've already written a wrapper (see my other mail winedbg-eclipse -
winedbg wrapper for Eclipse IDE)
There are some problems, however.
EP> do you have a trace of the gdb commands ?
gdb --version
gdb --interpreter mi2 --nx
1-list-features
2-environment
Hi
testbot.winehq.com certificate expired on 13-04-2012. So now the wininet
tests in dlls/wininet/tests/http.c are failing with an error for me.
I can't determine if the fault are in the test or the function called
should handle the error case.
The error message is:
err:wininet:NETCON_secure_
Hello,
I see that my patch hasn't been accepted yet. Well if some explanation
could help it through, here goes:
Bug 19222 makes using MS SQL Server management studio a pain. The
application displays database structure in a tree view, and most
actions are executed from a context menu displayed by ri
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