On Nov 6, 2012, at 3:45, Henri Verbeet wrote:
> Yeah, we'll want a similar test for d3d8.
Okay, I'll write that as soon as the d3d9 test is accepted.
> You're probably looking for AdjustWindowRect() and SetWindowPos().
Thank you, I didn't know about AdjustWindowRect(), but why SetWindowPos()?
On 11/7/2012 01:05, Christian Costa wrote:
Le 06/11/2012 22:38, Michael Stefaniuc a écrit :
On 11/06/2012 08:51 PM, Christian Costa wrote:
Le 06/11/2012 20:26, Nikolay Sivov a écrit :
On 11/6/2012 20:47, Christian Costa wrote:
What I also meant is these names are redundant, something like
dire
Qian Hong wrote:
> Added comment as Dan suggested. Thanks Dmitry, Dan and Nikolay for comments
> and advice. Also I'm appreciated for any other ideas to resolve Bug 32136.
So, how is this supposed to work under Windows?
--
Dmitry.
Le 06/11/2012 22:38, Michael Stefaniuc a écrit :
On 11/06/2012 08:51 PM, Christian Costa wrote:
Le 06/11/2012 20:26, Nikolay Sivov a écrit :
On 11/6/2012 20:47, Christian Costa wrote:
What I also meant is these names are redundant, something like
directmusicloader_AddRef() is enough, of course
On 11/06/2012 08:51 PM, Christian Costa wrote:
> Le 06/11/2012 20:26, Nikolay Sivov a écrit :
>> On 11/6/2012 20:47, Christian Costa wrote:
>> What I also meant is these names are redundant, something like
>> directmusicloader_AddRef() is enough, of course you could use mixed
>> casing in names if
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=22786
Your paranoid android
Le 06/11/2012 20:26, Nikolay Sivov a écrit :
On 11/6/2012 20:47, Christian Costa wrote:
---
dlls/dmloader/dmloader_private.h | 16 +++---
dlls/dmloader/loader.c | 107
+++---
2 files changed, 73 insertions(+), 50 deletions(-)
diff --git a/dlls/
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=22785
Your paranoid android
On 11/6/2012 20:47, Christian Costa wrote:
---
dlls/dmloader/dmloader_private.h | 16 +++---
dlls/dmloader/loader.c | 107 +++---
2 files changed, 73 insertions(+), 50 deletions(-)
diff --git a/dlls/dmloader/dmloader_private.h b/dlls/dmloader/dmlo
Hi Frédéric,
thanks for the patch. Allow me to elaborate:
On Tue, Nov 6, 2012 at 6:05 AM, Alexandre Julliard wrote:
> Frédéric Delanoy writes:
>
> > @@ -1520,8 +1521,8 @@ DWORD WINAPI GetIpAddrTable(PMIB_IPADDRTABLE
> pIpAddrTable, PULONG pdwSize, BOOL
> > sizeof(MIB_IPADDRROW), IpA
On 6 November 2012 15:41, Aric Stewart wrote:
>
> This allows the calling program to properly get the return codes from the
> messages when they need them.
> Also prevent all of the calls for IME messages in that windproc from falling
> back through to DefWindowProc.
>
> for bug 32101
Can we ha
Series looks good to me, thanks.
Frédéric Delanoy writes:
> @@ -1520,8 +1521,8 @@ DWORD WINAPI GetIpAddrTable(PMIB_IPADDRTABLE
> pIpAddrTable, PULONG pdwSize, BOOL
> sizeof(MIB_IPADDRROW), IpAddrTableSorter);
> ret = NO_ERROR;
>}
> - HeapFree(GetProcessHeap(), 0, table);
> }
> +HeapFre
Frédéric Delanoy writes:
> @@ -151,15 +151,23 @@ static UINT propvar_changetype(PROPVARIANT *changed,
> PROPVARIANT *property, VART
> {
> HRESULT hr;
> HMODULE propsys = LoadLibraryA("propsys.dll");
> +
> +if (!propsys)
> +{
> +ERR("Failed to load propsys.dll: %u\n", G
Jacek Caban writes:
> It also changes getopt_long to getopt_long_only, making argument parsing
> less strict.
Please also update the man page and the usage message.
--
Alexandre Julliard
julli...@winehq.org
Thanks for spotting. I will send an additional patch for that or do an
update.
2012/11/6 Nikolay Sivov
> On 11/6/2012 14:09, Alistair Leslie-Hughes wrote:
>
>> Hi,
>>
>> On 6/11/2012 7:05 PM, Christian Costa wrote:
>>
>>static HRESULT WINAPI IDirectMusicLoaderImpl_**
>>> IDirectMusicLoader_G
On 11/6/2012 14:09, Alistair Leslie-Hughes wrote:
Hi,
On 6/11/2012 7:05 PM, Christian Costa wrote:
static HRESULT WINAPI
IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject(LPDIRECTMUSICLOADER8
iface, LPDMUS_OBJECTDESC pDesc, REFIID riid, LPVOID* ppv)
@@ -880,7 +884,7 @@ HRESULT WINAPI DMUS
Hi,
On 6/11/2012 7:05 PM, Christian Costa wrote:
static HRESULT WINAPI
IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject(LPDIRECTMUSICLOADER8 iface,
LPDMUS_OBJECTDESC pDesc, REFIID riid, LPVOID* ppv)
@@ -880,7 +884,7 @@ HRESULT WINAPI DMUSIC_CreateDirectMusicLoaderImpl (LPCGUID
lpcGUID,
On 6 November 2012 05:01, Sam Edwards wrote:
> Perhaps a similar test is necessary in other Direct3D versions, but I
> haven't yet looked into it.
>
Yeah, we'll want a similar test for d3d8.
> +/* For resizing the window, we need to know the nonclient area size */
> +ok(GetWindowRect(hwnd
On 11/05/12 18:02, Alexandre Julliard wrote:
Piotr Caban writes:
---
dlls/msvcrt/string.c |4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
It doesn't work here:
../../../tools/runtest -q -P wine -M msvcr90.dll -T ../../.. -p msvcr90_test.exe.so
msvcr90.c && touch msvcr90.ok
Hi Dmitry,
On Tue, Nov 6, 2012 at 3:59 PM, Dmitry Timoshkov wrote:
> It should be possible to specify a not localized font name. In general,
> wine.inf follows Windows format of .inf files, you should investigate
> how unicode is supposed to work inside of .inf files.
Thanks for advice!
Unfortun
Vincent Povirk wrote:
> The approach of rotating and scaling still works, but it requires
> drawing text and visually inspecting the output. I've written and
> attached a test program that does that (with a matrix that rotates by
> 90 degrees and a world transform with a much greater scale on the
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