Neil, thanks for reporting.
Could you please re-report this bug to a place where reports should be posted -
i.e. to Wine's Bugzilla which could be found at http://bugs.winehq.com/ ?
Thanks in advance.
---
Best regards,
Alexey Loukianov
HPC support and maintenance engineer,
RSC Technol
e people complaining about
AppDB not giving them a possibility to mark their results as being for patched
Wine or questions about "then why had the test result X for app Y was
accepted?".
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System En
lf to
check if it's working and only then accepted the test results. You could read
some info about that downwards in the comments section of AppDB D3 page.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,
ks would be doing their geekish business that they
had always been doing.
Just two my cents.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
-BEGIN PGP SIGNATURE-
Versi
ly the only
> way I can handle it...
>
Thanks for info, Rosanne, you were really helpful.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
-BEGIN PGP SIGNATURE-
Version: G
ficantly - now it wouldn't be required
to proceed with "teaching reported about what is under the hood" problem and
would allow to set "Platinum" rating for apps like Steam version of Rage :-).
P.S. Hope, other devs haven't got any objections about this?
- --
Best rega
asked
for confirmation and in the end was referenced to a mailing list archive.
There were a discussion there concerning this topic.
I hadn't been able to find that discussion today after all the years that had
passed since that moment, so that's why I wanted to bring this topic bac
ome out-of-tree
patches" one. For most reporters sane default would be "vanilla", while at
some circumstances most of the test reports would come for "patched" version:
good examples are SW:KOTR, WoT, D3 and many other games that require
o
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
15.04.2012 07:22, Alexey Loukianov wrote:
> Good day to all.
>
> Henri, Stefan, I address this message to you at the first place as to a
> main developers of wined3d/opengl stuff... ---8<--- strip ---8<--- ... an
> app (localize
k into a message from Eric Pouech that had been forwarded to
wine-devel several days ago.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
-BEGIN PGP SIGNATURE-
Version
per-proc timing stats which are
extremely helpful when one is trying to catch a GPU driver bug. I have no idea
if there's such a wrapper already implemented out in a wild.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,
/libnvidia-glcore.so.295.40 and /usr/lib/tls/libnvidia-tls.so.295.40
without any details available on symbols that are internal to this libs.
It might be me misusing oprofile although, as currently it is the first time
ever I'm trying to use it to do profiling tasks.
ace, but I don't have any
experience with it either and I don't know if it's compatible with non-OSS GPU
drivers.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
7;s
roots and check if it's really a bug in nVIDIA drivers. In the end I would
like to implement a small opengl demo that would trigger the bug so nVIDIA
wouldn't be able to reject my bug report on a matter that "it's a Wine bug,
prove us that it's not".
-
ith that. Using CCACHE also seems to be harmful,
so I use it to speed up the bisecting process significantly.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
-BEGIN
lletin/showthread.php?t=173375
Doesn't a problem reported there look similar to one you're writing about?
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
-BEG
o capture logs for aforementioned channels
this week and then fire up a new bug report on bugzilla. Looking at the todays
git logs it seems like wine-gecko 1.5 had finally landed into HEAD with commit
23c6fdde, so it'd be just the right time to retest the failing app :-).
- --
Best regards,
uld try to
install native VC++ 6.0 runtime and then try to run some app which imports
mshtml - it would crash on wine-gecko trying to import non-exported function
from msvcrt runtime. Is it considered a bug by Wine devs? Should I report it?
- --
Best regards,
Alexey
ine while waiting for X11 to be fixed which isn't guaranteed to happen at
all. Knowing that we might face something like Wayland to become popular and
widely installed display server in about 5 years also doesn't add up to the
"use X11" concept.
- --
Best regards,
Alexey Loukiano
gh to compile and get X360ce XInput-to-DI8 wrapper working under
Wine with my gamepad).
I would like to revive the discussion about the way XInput API might be
implemented in Wine "for now", so users would be able to use their gamepads
under Wine during the long wait until required bits of fun
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
01.11.2011 19:23, GOUJON Alexandre wrote:
> On 11/01/2011 03:11 PM, Alexey Loukianov wrote:
>> a) [...] What I've got available to do the tests are three Windows-based
>> PCs
> You should have a look at https://testbot.wi
ay wish to
read Wiki page titled something like "XInput vs. DirectInput" for more
detailed analysis.
P.S. Resending this message to wine-devel list, forgot to CC.
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,
r free (and maybe OSS) Win32 game
that might be used by anybody as the "example testcase".
- --
Best regards,
Alexey Loukianov mailto:mooro...@mail.ru
System Engineer,Mob.:+7(926)218-1320
*nix Specialist
-BEGIN PGP SIGNATURE-
ectInput and XInput to
handle various types of "game input devices".
That being said, and in case there no one out there is working on the topic,
what considerations should I stick with if I would proceed with trying to
implement XInput API in Wine? Thanks in advance for answers and i
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