ubmit it.
>
> On Fri, Mar 19, 2010 at 11:50 AM, Arjun Comar
> wrote:
> > Right, sorry, didn't mean to make it seem like there was nothing in place
> > already. Buildbot just seems more easily extensible.
> >
> > On Fri, Mar 19, 2010 at 12:28 AM, Dan Kegel
Right, sorry, didn't mean to make it seem like there was nothing in place
already. Buildbot just seems more easily extensible.
On Fri, Mar 19, 2010 at 12:28 AM, Dan Kegel wrote:
> On Thu, Mar 18, 2010 at 9:25 PM, Arjun Comar
> wrote:
> > --Buildbot--
> > To keep from se
x27;t be able to send it out until
early next week.
Thanks for taking the time to read this. Once again, any advice is greatly
appreciated. If you'd like any more detail or information, feel free to ask.
It's entirely possible I forgot to include something. I look forward to
working with
5, 2010 at 1:57 AM, Jeff Zaroyko wrote:
> On Fri, Mar 5, 2010 at 12:22 PM, Arjun Comar
> wrote:
> > Added help text for a bunch of the inbuilt commands in cmd. I tried as
> much
> > as possible to stick to the help texts in the windows command prompts,
> us
Yea, I noticed. That's why I was planning to include various build
parameters based on time constraints.
On Tue, Mar 9, 2010 at 11:31 AM, Austin English wrote:
> On Tue, Mar 9, 2010 at 9:19 AM, Arjun Comar
> wrote:
> > Yea, I'm just about ready. I was going to wait u
gt; uncovered. I just didn't think that by itself it would be good enough to
> be
> > accepted as a GSoC project.
>
> I think it's enough, especially if you do one or two ahead of time and
> demonstrate that the process actually works. It helps to have a wine
> pa
dent project? It's all
> there is missing for a number of older games to work perfectly.
>
> If a student wants to work on any of those then don't worry about me,
> I'll find something else to do. And I'll be here to help test if there's
> any need.
>
> Otherwise I'll proceed with the font code.
>
> --
> Loïc Hoguin
> mel: es...@dev-extend.eu
> web: http://dev-extend.eu
>
>
>
--
Arjun Comar, Rose-Hulman '12
t guy? ;) it would serve as an introduction to the
> d3d environment at least. maybe too much idk.
>
> if you have questions you can hang around #winehackers , we are there alot.
>
> 2010/1/27 Arjun Comar :
> > Thanks everybody for the replies.
> >
> >
> >>W
uent discussion. Has your work been
incorporated into wine-git yet, or is that still pending?
Thanks again guys. And as before, all suggestions are appreciated!
---
Arjun Comar, Rose-Hulman '12
mmer and beyond. If anyone would like more
information, feel free to ask. I've never done this before, so I'm not too
sure what kind of information you guys are looking for in a GSoC candidate.
Any critique/commentary is appreciated.
TL;DR: I'm a student interested in GSoC, help me out!
---
Arjun Comar, Rose-Hulman '12
Computer Science
10 matches
Mail list logo