be aware that the easy parts have been started in last year SoC, but
weren't applied to the git tree yet, and the other parts are pretty
much hard to implement (will require wine server requests changes, and
those elements won't be done until some other changes on asynchronous
requests are do
Hi,
I'm pretty interested in implementing mswsock.dll as a SoC this summer :
this dll seems to be used by many apps and it's, I think, the sort of
job I can do.
As I'm not a Wine dev, I was wondering about how should I work for
implementing this lib : should I juste use the MSDN description
You seem to not realize that painting also happens outside of the
WM_PAINT
handler, moreover some apps do not call EndPaint in WM_PAINT, or call it
before they paint anything.
Yep effectively I realized it after sending my mail.
Anyway, Alexandre think that this project is not a good choice
The other thing is that there are many aspects of GDI drawing, you
have to take into account region clipping, pens, brushes, line
thickness, line style, fill style, and other wonders, and make them
work in 1, 4, 8, 16, 24 and 32 bit colour depth pixel-for-pixel exact
with the way Windows does th
März 2007 14:03 schrieb Benoit Pradelle:
Hi,
I would like participate to the Google Summer Of Code with Wine by
implementing a DIB Engine. I've searched a lot of informations about the
DIB Engine but i still got one question :
for you, how important is a DIB Engine in Wine ?
Hard to say
Hi,
I would like participate to the Google Summer Of Code with Wine by
implementing a DIB Engine. I've searched a lot of informations about the
DIB Engine but i still got one question :
for you, how important is a DIB Engine in Wine ?
Ben.
Hi,
I would like participate to the Google Summer Of Code with Wine by
implementing a DIB Engine. I've searched a lot of informations about the
DIB Engine but i still got one question :
for you, how important is a DIB Engine in Wine ?
Ben.
__