Re: OpenGL child windows (SketchUp)

2012-02-15 Thread Brian Bloniarz
Below is a patch which fixes the visuals for me, it simply uses glXWaitForSbcOML, falling back to glFinish if that's not supported. Partway through coding this up, I was thinking that maybe listening for damage events would be more natural. One reason: the current code is probably imperfect for si

OpenGL child windows (SketchUp)

2012-02-08 Thread Brian Bloniarz
uffer swap. The GLX spec seems to say it should wait, but it's a grey area and the Composite extension was designed much later. Not a quick fix. Any ideas or thoughts? If I hear nothing, I can code up a patch that does (1), but it'd be great to hear from some people who know this area well. Thanks, Brian Bloniarz