into situations you cannot terminate
Jason
a requirement for tests to pass on
NT4 for submission (if it's required, I really need a nt4 testbot!)
If not, is there any objection to removing the numerous hacks in the test
suite so they run on NT4?
Thanks,
Jason
Dont know what's happened, need to investigate further - Had 100% pass rate
in job 23438 only to fail on submission... Needs some investigation so will
work on it later in the week
Jason
enough to fix with a
simple search/replace.
Any comments on the rest of the patches, especially the code one?
Jason
Thanks for the review!
Jason
On 14 December 2012 02:01, Frédéric Delanoy frederic.dela...@gmail.comwrote:
On Fri, Dec 14, 2012 at 2:59 AM, Frédéric Delanoy
frederic.dela...@gmail.com wrote:
On Thu, Dec 13, 2012 at 10:59 PM, Ann and Jason Edmeades
ja...@edmeades.me.uk wrote:
The tests
On 20 November 2012 12:15, Jacek Caban ja...@codeweavers.com wrote:
On 11/20/12 12:39 AM, Ann and Jason Edmeades wrote:
(I'll make this change in try 2, as I need to fix the broken NT4 stuff
from patch 1 anyway)
I think it's time to consider skipping all cmd tests on NT4. Adding
this problem - Ideally we
would want to duplicate the handle extending to add write access, since the
original device was opened read only, but I am not aware of a clean way to
do this.
Jason
to leave it in
place, so such a change probably isnt a bad idea anyway. (I'll make this
change in try 2, as I need to fix the broken NT4 stuff from patch 1 anyway)
Jason
to the handle passed in (I was worried about stdin redirection,
but that seems to work fine even after the change).
Was this what you meant or have I gone off on a tangent?
Jason
directly, but passing through to the server
call something to indicate that it is ok to add the data to the buffer, but
I'm fast getting out of my depth!
Thanks for any help! I'll file a bug with my analysis and testcase, but
would rather fix the thing!
Jason
was
aiming to get a set of working /f tests before I did such a reshuffle as
that is the last of the functionality that for was missing (ie I could
ensure I keep it all working), but will prioritize it if you want it before
that.
Jason
Concept of patch is fine (and we ought to support it), but I dont think
this would work as coded (if (tolowerW(c)=='c'||'r') will always be true).
Also, can you add a quick test for it (there's cmd.exe /c tests - just
add a cmd.exe /r echo test worked).
PS You might want to just hold off until
wine_get_unix_file_name to convert files and directories
to the unix equivalents when building the unix equivalent command line? (as
per winepath)
Thanks.
Jason
=== WVISTAADM (32 bit) ===
Failure running script in VM: The specified guest user must be logged in
interactively to perform this operation
I dont think this is related to my patch, especially when the tests run and
pass on patch 2
On Apr 14, 2010, at 1:48 PM, Matijn Woudt wrote:
I think you want to test if the compiled shader works instead of the
exact bytecode. Generating the same bytecode is probably way too hard,
fragile to test, and most likely not worth the effort.
I think I should go for exact bytecode as long
Does anyone have any comments on this please?
-- Forwarded message --
From: Jason Edmeades jason.edmea...@googlemail.com
Date: Wed, Jan 27, 2010 at 1:09 AM
Subject: Loader, mapping and sharing issues with main exe
To: wine-devel@winehq.org
Hello,
I've been debugging a problem
where my debugging will
head next.
This whole area has me confused now! Can anyone shed some light on how
its all supposed to work please?
Thanks,
Jason
*
family, and the patch implements enough to get the basic functionality
working. I probably should have put a fixme comment in like
MSVCRT_vswprintf_s though but would that be enough?
Jason
On Dec 29, 2009, at 2:37 PM, Henri Verbeet wrote:
2009/12/29 Jason Green jav...@gmail.com:
commit 317da09400946ca9f97361a47a227595c5bedfe3
Author: Eric van Beurden eri...@transgaming.com
Date: Tue Dec 29 12:35:03 2009 -0500
Make sure the ClientPointers flag isn't set incorrectly
Yeah, I was just forwarding this from one of our other internal developers. I
just went back and noticed that he had a note here which said, This patch
isn't really necessary, and could be left off the submission to WineHQ.
:-)
On Dec 17, 2009, at 3:46 PM, Juan Lang wrote:
Hi Jason
Sorry, should have copied Eric van Beurden on this earlier. His name email
are in the patch on the From: line.
On Dec 17, 2009, at 4:07 PM, James Hawkins wrote:
On Thu, Dec 17, 2009 at 12:56 PM, Jason Green jav...@gmail.com wrote:
Yeah, I was just forwarding this from one of our other
We both work for TransGaming, and these patches are officially from the company.
On Dec 17, 2009, at 4:22 PM, James Hawkins wrote:
On Thu, Dec 17, 2009 at 1:19 PM, Jason Green jav...@gmail.com wrote:
Sorry, should have copied Eric van Beurden on this earlier. His name
email
On Fri, Jun 5, 2009 at 6:21 AM, Alexandre Julliardjulli...@winehq.org wrote:
Jason Green jav...@gmail.com writes:
@@ -4265,6 +4265,24 @@ static INT HTTP_GetResponseHeaders(LPWININETHTTPREQW
lpwhr, BOOL clear)
}
}while(1);
+ /* make sure the response header is terminated
HL == Hans Leidekker [EMAIL PROTECTED] writes:
HL Looks promising! If Fedora accepts it under that name it's
HL certainly worthwhile to add it to configure.
FYI, here are the mingw packages which have been submitted for Fedora:
I wrote:
[...] msconfig is a simple GUI utility for changing certain Registry
settings like AutoRun items and such.
I used the wrong terminology when I said AutoRun items. I should've said
startup items, i.e. HKLM\Software\Microsoft\Windows\CurrentVersion\Run items
and other startup items.
Rob Shearman robertshearman at gmail.com wrote:
Coverity and Prefast are both static analysis tools with a bit more
intelligence that identify bad code rather than just using bad
functions.
I'm pretty sure Coverity's tool, Prevent, costs money to buy. IIRC if the
maintainers of an OSS project
(Hi Alexandre. I sent the below email 2 weeks ago and didn't get a
response yet. I know you are busy, but please do try to find the time
to reply, even if it's to say I'm not sure. Cheers, --Jason)
cc: wine-devel@winehq.org
Hi Alexandre,
In January 2008, Steven Edwards wondered[1] if you
of trusted portions of
ReactOS, such as msconfig[1] that are extremely unlikely to have been
written using reverse engineering?
^ [1]. msconfig is a simple GUI utility for changing certain Registry
settings like AutoRun items and such.
--
Jason Spiro: software/web developer, trainer, IT consultant. I
On Tue, Apr 1, 2008 at 5:45 AM, Stefan Dösinger [EMAIL PROTECTED] wrote:
Am Dienstag, 1. April 2008 07:20:44 schrieb Jason Green:
Did you take a look at the various capability flags? I think the test as you
submitted it is correct for dx9 level cards and drivers, but there are a few
can do anything about ignoring
the first expose if the window was created as visible, or removing the
rdw_erase if the window had explicitly painted itself before the first
event)?
Jason
with a solution for the problem as well!
Jason
differences, but few apps require complex batch. You can
download some complex batch which require specific text to come out from
specific commands, but if no real app needs them, its not worth persuing
yet.
Jason
Hiya,
Out of interest, what is meant by improving cmd.exe compatibility?
Jason
On Jan 23, 2008 3:38 PM, Eric Pouech [EMAIL PROTECTED] wrote:
Jason Green a écrit :
thanks for the sample files
how does this patch solve the issue ?
A+
diff --git a/include/wine/mscvpdb.h b/include/wine/mscvpdb.h
index 58627c0..8a22dfd 100644
--- a/include/wine/mscvpdb.h
+++ b/include
On Jan 22, 2008 4:00 PM, Eric Pouech [EMAIL PROTECTED] wrote:
Jason Green a écrit :
Re-responses from Eric van Beurden:
hmm I still don't get how, in a generic way symbols could overlap
the only think I could come up with if when static functions get
automatically inlined
:14 AM, Jason Green [EMAIL PROTECTED] wrote:
The attached archive contains 4 files:
- 'emptyTest.exe': the optimized release build executable linked to
'emptyTest.pdb'. This should crash.
- 'emptyTest.pdb': the PDB file
- 'main.cpp': the source file for the test app. Some of the code
Re-responses from Eric van Beurden:
hmm I still don't get how, in a generic way symbols could overlap
the only think I could come up with if when static functions get
automatically inlined by the compiler, but that's rather a different
story (as I'd suspect the inlined function to be a single
Eric, below are the responses from Eric van Beurden, who wrote the
patch. I merely split it up and removed a bunch of traces for
submission to WineHQ. The problem is that all of our changes were
done initially in just a couple of huge commits during the initial
import of dbghelp instead of nice,
the parent was definitely
retrieving the information (I watched spy logs of the application in
question) and I believe reversing this patch will break radmin again... It's
a free download, can you please test you havent regressed that application
with the patch
Jason
to parent as ttn NeedTextA
My notes and investigations could be wrong, does this tie up with what you
were seing?
Jason
heavily used by games. One of my roles at TransGaming is to make sure
that patches to our LGPL'd folders make their way back here.
Jason Green
Developer, TransGaming, Inc.
Hi Jason,
on the off chance the rest of Transgaming hasn't already
seen those two pages, please circulate the links.
One of the problems is that [to my knowledge,] we don't have any
fluent German speakers in the company, so we wouldn't even know *how*
to respond to those articles. :)
it'd
Vitaliy
Jason, please don't forget to cc wine-bugs when you reassign the bug.
Yeah, sorry... Its late here :-)
Out of interest, why don't we fix bugzilla to always enforce that userid (ie
if it gets removed, it automatically gets inserted back). I'm sure I'm not
the only one who forgets to do
c
a runs b runs c
Can you let me know if it works for you
Jason
plus fixes the a runs b runs c case. Can you please try
that and confirm it resolves the problem for you as well.
Hope this helps
Jason
We need to check context before than refer to context - skip_rest .
But we have just referred to it higher up, and I didn't think it was valid
to get into this routine without a context.
Whats the problem you are trying to fix?
Jason
On 6/18/07, Damjan Jovanovic [EMAIL PROTECTED] wrote:
only appear in +snoop, not in +relay. And is there a way for a builtin
DLL to LoadLibrary() the native DLL of the same name and call
functions in it? It would be very useful in narrowing down the bug.
You can definitely use LoadLibrary() /
redirected to
a file, or output being redirected to the shell window (neither query the
console attributes)
Jason
I'll double check later, but are you sure?
When I said I hadn't changed the patches, I meant the contents, but I had
done a git fetch, git rebase origin on the branch (and resolved the german
resource conflict) before resubmitting
Jason
(char = TCHAR when you did char = WCHAR)
Alexandre explicitly stated he didn't want TCHAR's anywhere, hence the
conversion to WCHAR (See post on 5/4/2007, 8:31 re regedit)
Jason
the install!!)
Jason
, is it a
manual process or by hand. Ideally I'd like my main email address to be the
one in the Changelog, rather than the gmail one which is purely to see if it
resolves the problems I am having sending in patchsets - Is there any way I
can make this easy for you?
Regards,
Jason
- Is there any way
I
can make this easy for you?
With git commit, you can use the --author switch
Thanks - I'll have a play. I noticed git send-email asks who it should
appear from, and I have configured it to be my other account so I am waiting
to see what that does with it - Submitting it now :-)
Jason
start copying a gmail account in future to
confirm what I am seeing, but last time some emails got delayed about a
month in transit and eventually appeared, but ONLY when winehq was involved,
gmail, hotmail, my own email addr etc all got immediate copies...
Regards,
Jason
width precisions for strings, and
as it is used all over the place there's also a concern of what would be
changed by fixing it.
Any suggestions for a workable alternative?
Jason
Alexandre Julliard [EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]...
Jason Edmeades [EMAIL PROTECTED] writes:
Note: This makes cmd.exe pull in msvcrt, but so does native
Native doesn't have a choice, but we do. Unless there are good reasons
to import msvcrt it's better
On 4/18/07, H. Verbeet [EMAIL PROTECTED] wrote:
On 18/04/07, Jason Green [EMAIL PROTECTED] wrote:
Original author: Mark Adams, TransGaming Technologies.
Why are you the one submitting this then, using a private mail
address? (Are you even allowed to, for that matter?)
Because my
contact you directly with a patch to test for me
5. Once all the above is done, I'd like to check on your test3/4 cases to
see if there's any residual problems.
Again, thanks for your excellent work. I never thought I'd be so pleased to
see Russian characters on a screen...!
Jason
stood out (and I was
compiling them on windows and running under wine). The tests added in msvcrt
did not use this syntax...
Jason
(performed by hand)
Comments?
Jason
0002-MSVCRT-f-printfw-should-output-Multibyte-not-unicode-to-text-streams.patch
Description: Binary data
or a file?).
My current plan, unless you have strong objections, is to make the wprintf
msvcrt routines use WideCharToMultiByte on the string into the GetACP
codepage before being written out, and add file tests for this into the
msvcrt testsuite
Jason
like wcstombs would be the key
to this
Jason
will know if its come out with extra 0's)
Regards and thanks for your time,
Jason
Dmitry Timoshkov wrote:
Ann Jason Edmeades [EMAIL PROTECTED] wrote:
Bug 8022 (http://bugs.winehq.org/show_bug.cgi?id=8022) has highlighted
something interesting which has me puzzled...
Basically lets take xcopy as an example command line application. It
issues
messages to the screen using
- includes nulls)
WCHAR buffer[] = LHello Jason\n;
f = _wfopen(Ltest, Lw+t);
fwprintf(f, buffer);
fclose(f);
So basically inside msvcrt we know we have a Unicode string to output from
wprintf (and friends), but what conversion occurs before physically
outputting it - Is it just
you mean a
pipe (just stdin?) and what would this be showing beyond the straight file
i/o case (My original test does straight writes to the console, and to a
file).
Also, for example, any suggestions on how to tell OEM from ANSI, and on
telling the codepage used for the conversions.
Thanks
Jason
the msvcrt layer?
Now I know there's much better people here than me who might be able to
answer this, so all info welcome! The last of these will easily fit into
msvcrt's tests, which I will do, but I'd also like to know how to approach a
fix which I can do at the same time
Jason
PS Sample
, a ':' in there as I am strstr'ing against an expanded
path.
I'll fix that bit and resubmit. If there's anything wrong with the wcsstr
logic though, please let me know.
Thanks for the commits
Jason
!
Jason
of the cmd
commands, finishing off some more inbuilt ones which I know are broken. I
also want to extend your last patch to ensure all parts which process a
command line are using the MAXSTRING length, and I'll do a patch for this
while I am at it.
Thanks,
Jason
Further investigations shows the strstr bit is right, but the string I am
comparing with differs from windows. I have fixed up xcopy's output display
to mirror windows, and added that as a patch on the end of the resubmitted
patchset, as it is not directly related to the strstr bit
Regards,
Jason
other languages or do I let translators add their own? If
I look at programs\start vs programs\winecfg, one has 18 languages and one
has 14, so I am not quite sure what to do here
Thanks!
jason
to ensure we
do it for any exe from the wine 'programs' branch.
Jason
for it
to complete (eg xcopy) or let it run (eg notepad).
I'm patching it to assume worse case (run it synchronous) and just wait,
unless you have any other suggestions, working on the theory this is a very
rare case.
Jason
Sage Line 50 already has a bug filed:
http://bugs.winehq.org/show_bug.cgi?id=2956
but we're hampered because there's no free demo for us to test.
You could register for a free trial cd?
http://www.sage.co.uk/considering/TryNow.aspx?tid=213114
)
Jason
emails before, only when
sent to wine-patches! I did contact the ISP help desk and they said its
probably a problem with the receiving mail server (surprise, surprise)
Jason
no' to the share in smb.conf
The things you learn!
Jason
= is name_not_found a file
or a directory)
Its already in there (another string to be localized though!) - See middle
of XCOPY_ProcessDestParm.
Thanks for your work. It's pretty good as start!
Thanks - its all pretty simple, and I am surprised how little code it is!
Jason
were supposed to send in configure.ac but not configure)
I stand corrected - tools\make_makefiles does that update for me as well as
the others :-)
Jason
a program using this function? It all just worked
under windows :-)
Jason
For reference:
'obviously'... adding this line to the makefile solves it
MODCFLAGS = -fno-builtin
(Copied from msvcrt\tests)
Jason
Hi, Looking at the cmd.exe bugs in the database, one is caused by a lack of
XCOPY support. Does anyone have anything like this in their tree, or should
I try to knock something up?
I also assume it needs to be a separate program, not part of cmd.exe, to
mimic how windows does it?
Jason
not support it.
Is there any easy way around this (its trivial functionality which can be
left as a fixme if not).
Jason
hi all,
I was trying to compile a simple windows
application using winelib. it crashs and returns:
err:seh:setup_exception stack overflow 12 bytes in
thread 0009 eip 60169224 esp 00230ff4 stack
0x231000-0x34
I first convert a .dll, which contains a simple add
function (int add(int a,
Hi there,
My name is Jason. I am trying to compile my
windows application under linux. I found that the dll
file i use to build mu application links to some other
dlls. i was just wondering that when i compile it
under linux, do i need to compile with those dlls. if
yes, it will be very
On 8/2/06, H. Verbeet [EMAIL PROTECTED] wrote:
On 02/08/06, Tom Wickline [EMAIL PROTECTED] wrote:
As for 3DMark 05 and 06, they don't seem to think we support Pixel Shader
2.0,
even when using GLSL, so I'm not sure how valuable those would be to
benchmark in that state.
I've come accross
The SkinnedMesh sample from the dx8.1 sdk is broken in shader mode,
but you have to change the caps to get anything to show up.
In directx.c, I set MaxVertexBlendMatrices to 4 and
MaxVertexBlendMatrixIndex to 0 (to match to caps of my machine in
Windows), then launched the sample and switched to
in the Settlers 2 demo were failing due to accessing too many
constants.
(Settlers 2 still doesn't render correctly due to not supporting
multiple render targets, but that should be the last major roadblock
for it)
On 7/28/06, H. Verbeet [EMAIL PROTECTED] wrote:
On 28/07/06, Jason Green [EMAIL
Well, we discussed a few different ways of handling this, and here are
the results:
1) We can flip the texture we get from the framebuffer in
Device_LoadTexture. Getting images from the back framebuffer always
are upside down, so we'll need to manually flip it before setting it
as the next
On 7/25/06, Stefan Dösinger [EMAIL PROTECTED] wrote:
Can we flip around the y axis in the shader?
It's not quite so easy. At the moment in the case w/o shaders, we
multiply the WORLDVIEW and/or PROJECTION matrices by a matrix that
flips the y axis on the whole matrix, like so:
1 1 1 1 1
On 7/25/06, H. Verbeet [EMAIL PROTECTED] wrote:
Can't we just correct the texture coordinates / start writing the
surface contents at the bottom? Also, if we use EXT_framebuffer_object
instead, we probably won't have to use glCopyTexImage in the first
place.
No idea, but that's the type of
should be flipping more than
just the final position - we should be flipping a whole row of
constants that the app is using before it starts its calculations.
Instead of trying to do that, we should fix the root of the problem
IMHO.
Anyway, any ideas are welcome. :-)
Jason
On 7/21/06, Chris [EMAIL PROTECTED] wrote:
On Friday 21 July 2006 11:19, Jason Green wrote:
+ /* Calculate reflection vector (Assume normal is normalized): RF =
2*(N.E)*N -E */
+ shader_addline(buffer, tmp0.w = dot(vec3(tmp0), %s);\n, src1_str);
+ shader_addline(buffer, tmp0 = tmp0.w * tmp0
I was getting ready to argue with you this point, but you made a
comment on IRC that changed my mind: I thought the idea was to
support the full range of the hardware. And, you're right. :-)
So, please ignore this patch for now - I'll re-work it over the
weekend and resubmit.
On 7/21/06,
] Error 1
make[2]: Leaving directory `/home/jhawkins/wine/dlls/wined3d'
That was my fault - I'm away from my Linux box at the moment, but
Henri Verbeet offered to send in a patch for it (Thanks!). I wrongly
assumed the define was already present in our includes.
Jason
. IANAL,
but just thought I'd give a heads up.
Jason
On 7/7/06, Jason Green [EMAIL PROTECTED] wrote:
On 7/1/06, Stefan Dösinger [EMAIL PROTECTED] wrote:
Half Life 2, on the other hand, won't launch the level after the patch
(at least with pixel shaders enabled). I've attached the d3d_caps
logs grepped for CheckDeviceFormat from before and after
On 6/28/06, Jesse Allen [EMAIL PROTECTED] wrote:
Hi Henri,
You latest round of wined3d patches fixed the blending problem in SW
Battlefront including blocky text. Now I can properly aim at targets.
:)
Yes, Henri, thanks again for this patchset. A *lot* more works now
because of it. :-)
http://source.winehq.org/git/?p=wine.git;a=commit;h=2122026713baa318093181607db79d7577f728e9
This patch breaks most of the DirectX 8 SDK Direct3D samples
(Billboard, ClipMirror, Cull, etc.). It seems like most of the
samples that use Shaders work fine, but those that don't are broken
(misplaced
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