Re: BUG (3920) + sync between DIBs and X Server optimisation. (please help)

2005-12-13 Thread Marinescu-Ghetau Iulian
e origins of the device? Iulian From: Robert Shearman <[EMAIL PROTECTED]> To: Marinescu-Ghetau Iulian <[EMAIL PROTECTED]> CC: wine-devel@winehq.org Subject: Re: BUG (3920) + sync between DIBs and X Server optimisation. (please help) Date: Mon, 12 Dec 2005 11:07:20 -0600 Marinescu-

BUG (3920) + sync between DIBs and X Server optimisation. (please help)

2005-12-12 Thread Marinescu-Ghetau Iulian
I came to the conclusion that the slowness in "Heroes IV" it has to do with sync'ing lage bitmaps between application DIBs and X Server(see the log: http://bugs.winehq.org/attachment.cgi?id=1470&action=view ). Also, a complete description of the bug is here: http://bugs.winehq.org/show_bug.cgi

Unnormal slowness in Heroes 4 (X11DRV_BitBlt?)

2005-12-02 Thread Marinescu-Ghetau Iulian
See http://bugs.winehq.org/show_bug.cgi?id=3902 Hey guys, a bit of help here! I did the following changes: -added member to X_PHYSBITMAP: XRectangle modified_rect; -added 2 functions: /*** * X11DRV_SetBoundRect */ v

Re: Please HELP, info required about 'DIB_Status_GdiMod' and 'DIB_Status_AppMod'

2005-11-30 Thread Marinescu-Ghetau Iulian
g.cgi?id=3902#c4"; and tell me what you think ? I found a way to fix the Bug and improve general bitmaps performance and wanted to know if it could work, before i start coding ! Iulian From: Robert Shearman <[EMAIL PROTECTED]> To: Marinescu-Ghetau Iulian <[EMAIL PROTECTED]> CC:

Please HELP, info required about 'DIB_Status_GdiMod' and 'DIB_Status_AppMod'

2005-11-29 Thread Marinescu-Ghetau Iulian
Hello, Could anyone give me some more info on X11DRV_CoerceDIBSection function and the logic behind using 'DIB_Status_GdiMod' and 'DIB_Status_AppMod' stats? I am trying to repair a bug (3902) that has to do with application waiting exccessivly on some locks and i am kind of lost ;( Any help w