On 17 July 2010 21:13, Misha Koshelev wrote:
> +#include
You don't use that in this patch.
> + D3DXVECTOR3 test_vertex_data[8];
I think it makes sense to use the same kind of structure you're using
in your implementation of D3DXCreateSphere() here.
> + if (vertex_data)
> +
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3419
Your paranoid android.