Pavel Roskin wrote:
GLUT32FILES = glut32
OPENGLFILES = opengl32 wined3d
XFILES = winex11.drv
-EXTRADIRS = @GLU32FILES@ @GLUT32FILES@ @OPENGLFILES@ @XFILES@
+WIN32FILES = oleaut32
+EXTRADIRS = @GLU32FILES@ @GLUT32FILES@ @OPENGLFILES@ @XFILES@
Why?
--
Rob Shearman
On Wed, 2006-10-04 at 12:23 +0100, Robert Shearman wrote:
Pavel Roskin wrote:
GLUT32FILES = glut32
OPENGLFILES = opengl32 wined3d
XFILES = winex11.drv
-EXTRADIRS = @GLU32FILES@ @GLUT32FILES@ @OPENGLFILES@ @XFILES@
+WIN32FILES = oleaut32
+EXTRADIRS = @GLU32FILES@ @GLUT32FILES@
On 10/3/06, Pavel Roskin [EMAIL PROTECTED] wrote:
From: Pavel Roskin [EMAIL PROTECTED]
Compile oleaut32 for win32 but not for win64
Does win64 not come with oleaut32? What I'm really asking is, why are
you making this change?
--
James Hawkins
Hello, James!
On Tue, 2006-10-03 at 14:14 -0700, James Hawkins wrote:
On 10/3/06, Pavel Roskin [EMAIL PROTECTED] wrote:
From: Pavel Roskin [EMAIL PROTECTED]
Compile oleaut32 for win32 but not for win64
Does win64 not come with oleaut32? What I'm really asking is, why are
you making
On 10/3/06, Pavel Roskin [EMAIL PROTECTED] wrote:
Hello, James!
On Tue, 2006-10-03 at 14:14 -0700, James Hawkins wrote:
On 10/3/06, Pavel Roskin [EMAIL PROTECTED] wrote:
From: Pavel Roskin [EMAIL PROTECTED]
Compile oleaut32 for win32 but not for win64
Does win64 not come with oleaut32?
On Tue, 2006-10-03 at 14:46 -0700, James Hawkins wrote:
I understand oleaut32 can be fixed for win64, but nobody has done it.
I believe my patch is worth applying because it enables Wine compilation
without applying incorrect hacks to the sources. Instead, a mechanism
is established to
On 10/3/06, Pavel Roskin [EMAIL PROTECTED] wrote:
On Tue, 2006-10-03 at 14:46 -0700, James Hawkins wrote:
I understand oleaut32 can be fixed for win64, but nobody has done it.
I believe my patch is worth applying because it enables Wine compilation
without applying incorrect hacks to the