Re: [PATCH 2/4] d3d10: Move the effect shader input signature into a separate struct.

2010-04-07 Thread Henri Verbeet
2010/4/6 Rico Schüller kgbric...@web.de:  +struct d3d10_effect_shader_signature { That isn't going to apply. Did you edit the patch? (And please keep the formatting consistent with the existing code.)

Re: [PATCH 2/4] d3d10: Move the effect shader input signature into a separate struct.

2010-04-07 Thread Henri Verbeet
On 7 April 2010 11:29, Henri Verbeet hverb...@gmail.com wrote: That isn't going to apply. Also, 3/4 and 4/4 have similar issues.

Re: [PATCH 2/4] d3d10: Move the effect shader input signature into a separate struct.

2010-04-07 Thread Rico Schüller
Am 07.04.2010 11:29, schrieb Henri Verbeet: 2010/4/6 Rico Schüllerkgbric...@web.de: +struct d3d10_effect_shader_signature { That isn't going to apply. Did you edit the patch? (And please keep the formatting consistent with the existing code.) Sorry, Thunderbird screwed up