On 22 June 2010 21:38, Roderick Colenbrander wrote:
> Regarding BltOverride in what way did you want to 'try the FBO blit
> first'. Did you want fbo_blit_supported sorting out the 'unsupported
> swapchain cases' (it lacks surface info and only has flags) itself or
> was all you wanted just:
> if (
On Wed, Apr 28, 2010 at 2:56 PM, Henri Verbeet wrote:
> On 28 April 2010 14:29, Roderick Colenbrander wrote:
>> + /* Early sort out of cases where no render target is used */
>> + if (!dstSwapchain && !srcSwapchain
>> + && src_surface != device->render_targets[0]
>> +
On 29 April 2010 15:38, Roderick Colenbrander wrote:
> } else if(dstSwapchain && srcSwapchain) {
> FIXME("Implement hardware blit between two different swapchains\n");
> It looks like this case would work fine using stretch_rect_fbo. In the
> end it comes down to binding two textures to a
On Wed, Apr 28, 2010 at 2:56 PM, Henri Verbeet wrote:
> On 28 April 2010 14:29, Roderick Colenbrander wrote:
>> + /* Early sort out of cases where no render target is used */
>> + if (!dstSwapchain && !srcSwapchain
>> + && src_surface != device->render_targets[0]
>> +
On 28 April 2010 14:29, Roderick Colenbrander wrote:
> + /* Early sort out of cases where no render target is used */
> + if (!dstSwapchain && !srcSwapchain
> + && src_surface != device->render_targets[0]
> + && dst_surface != device->render_targets[0])
> + {
> +