There are two types of palettes in wined3d: directx = 7 style palettes as
separate interface and d3d = 8 style device palettes. Some code was
defaulting
to device palettes in several places if there's no old style palette and
using
device palettes to store ddraw primary surface's palette.
Roderick Colenbrander wrote:
First of all it appears that this patch contains multiple patches (e.g. the
direct3d9 getdc p8 check is one). I'll mention some others below. The p8 code
is very sensitive to bugs and those are most of the time very hard to fix, so
I'm quite strict. Various