2012/5/8 Henri Verbeet :
> I realize compile_shader() is mostly a copy of assemble_shader(), but
> nevertheless:
>
> On 8 May 2012 16:17, Matteo Bruni wrote:
>> +struct bwriter_shader *parse_hlsl_shader(const char *text, enum shader_type
>> type, DWORD version,
> If this isn't called outside of c
I realize compile_shader() is mostly a copy of assemble_shader(), but
nevertheless:
On 8 May 2012 16:17, Matteo Bruni wrote:
> +struct bwriter_shader *parse_hlsl_shader(const char *text, enum shader_type
> type, DWORD version,
If this isn't called outside of compiler.c it should be static.
> +