On Tuesday 06 December 2005 20:44, Toan T Nguyen wrote:
> I don't know what's wrong with me. I attached the wrong file in my
> previous email.
>
lol
Thx,
seems strange to me as i have never seen this glut error
but:
winedump dump -j import Render\ To\ Texture.exe
offset 00015d68 glut32.dll
> The last lines from a +opengl log:
> trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute:
> WGL_TEXTURE_FORMAT_ARB as 2076
> trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute:
> WGL_TEXTURE_TARGET_ARB as 207a
> trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute:
I don't know what's wrong with me. I attached the wrong file in my
previous email.
On 12/6/05, Toan T Nguyen <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Here is the short error with your latest patch:
>
> fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList
> err:opengl:ConvertAttribWGLtoGLX buggy 4
Hi,
Here is the short error with your latest patch:
fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList
err:opengl:ConvertAttribWGLtoGLX buggy 40 GLX_BUFFER_SIZE default to 32
freeglut ERROR: Function called without first
calling 'glutInit'.
It seems there's problem in the glut32.dll as
Hi,
This program doesn't run on my machine at all. I have ATI 9700
Mobility, driver 8.9.10.
Here is the output of
WINEDEBUG="+opengl" wine ./Render\ To\ Texture.exe &> out.log
I also attach my glxATI.h and glATI.h (in /usr/include/GL/) for your info.
Regards,
Toan
On 12/5/05, Raphael <[EMAIL
Am Dienstag, 6. Dezember 2005 10:07 schrieb Raphael:
> On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
> > Oops, i'm sorry. I applied your patch with --dry-run option so nothing
> > is patched. :(.
> >
> > Here the correct out.log. the program still doesn't run, it complains
> > about
> >
>
On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
> Oops, i'm sorry. I applied your patch with --dry-run option so nothing
> is patched. :(.
>
> Here the correct out.log. the program still doesn't run, it complains about
>
> err:opengl:wglCreateContext NULL visual !!!
>
> q2e complains the sa
With this demo and the patch I get the same problem that Toan is
getting. (With an ATI Radeon 9800 pro, latest drivers)
James
On Tue, 2005-12-06 at 01:25 +0100, Raphael wrote:
> Hi,
>
> Anyone Can test this demo
> http://www.paulsprojects.net/opengl/rtotex/rtotex.html
> If have an ATI card who
Oops, i'm sorry. I applied your patch with --dry-run option so nothing
is patched. :(.
Here the correct out.log. the program still doesn't run, it complains about
err:opengl:wglCreateContext NULL visual !!!
q2e complains the same thing as well.
Bests,
Toan
On 12/5/05, Toan T Nguyen <[EMAIL P
Hi,
Anyone Can test this demo
http://www.paulsprojects.net/opengl/rtotex/rtotex.html
If have an ATI card who support WGL_ATI_pixel_format_float ?
Thx
Changelog:
- support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
- implement WGL_render_texture using GLX_ATI_render_texture (when
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