Re: --without-opengl problems

2006-05-31 Thread Saulius Krasuckas
* On Mon, 29 May 2006, Eric Pouech wrote: * Saulius Krasuckas wrote: Shouldn't configure delete dlls/wined3d/wined3d.dll.so or unlink dlls/wined3d.dll.so or at least define code don't try loading wined3d.dll when --without-opengl option is given to it? IOW, make clean shouldn't be

Re: --without-opengl problems

2006-05-30 Thread Jakob Eriksson
Off-topic, has anyone run Wine with this? http://bugle.sourceforge.net/ It checks OpenGL calls for validity. regards, Jakob Saulius Krasuckas wrote: If I compile Wine by starting with ./configure, it builds dlls/wined3d/wined3d.dll.so file. Then If I run some Ogre (d3d) game, I get all

Re: --without-opengl problems

2006-05-30 Thread Stefan Dösinger
Am Montag, 29. Mai 2006 15:46 schrieb Jakob Eriksson: Off-topic, has anyone run Wine with this? http://bugle.sourceforge.net/ It checks OpenGL calls for validity. I use it sometimes to find out which calls WineD3D does to debug rendering problems. It's quite nice combined with wine traces

--without-opengl problems

2006-05-29 Thread Saulius Krasuckas
If I compile Wine by starting with ./configure, it builds dlls/wined3d/wined3d.dll.so file. Then If I run some Ogre (d3d) game, I get all video setup stuff OK. If I connect to my tightvnc server after and run the game here, I get Xlib errors in the output (about missing GLX on :1.0 or a

Re: --without-opengl problems

2006-05-29 Thread Eric Pouech
Saulius Krasuckas wrote: If I compile Wine by starting with ./configure, it builds dlls/wined3d/wined3d.dll.so file. Then If I run some Ogre (d3d) game, I get all video setup stuff OK. If I connect to my tightvnc server after and run the game here, I get Xlib errors in the output (about