--- "Adam D. Moss" <[EMAIL PROTECTED]> wrote:
> Saulius Krasuckas wrote:
> > OpenGL vendor string: NVIDIA Corporation
> > OpenGL renderer string: GeForce2 MX/AGP/SSE
> > OpenGL version string: 1.5.3 NVIDIA 71.74
> [..]
> >visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
> >
Oliver Stieber wrote:
That's odd, you don't have a single visual that
supports a stencil buffer. I'm fairly sure that OpenGL
requires at least one, but seeing as you don't have
any I'll send in a new patch.
There's no requirement that a GL implementation supports stencil
buffers in any way (or
Saulius Krasuckas wrote:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce2 MX/AGP/SSE
OpenGL version string: 1.5.3 NVIDIA 71.74
[..]
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b ea
--- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> * On Sat, 16 Jul 2005, Oliver Stieber wrote:
> >
> > That's odd, you don't have a single visual that
> > supports a stencil buffer. I'm fairly sure that
> OpenGL
> > requires at least one, but seeing as you don't
> have
> > any I'll send in a new
* On Sat, 16 Jul 2005, Oliver Stieber wrote:
>
> That's odd, you don't have a single visual that
> supports a stencil buffer. I'm fairly sure that OpenGL
> requires at least one, but seeing as you don't have
> any I'll send in a new patch.
Maybe I should have been testing any real OpenGL app befo
--- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> * On Sat, 16 Jul 2005, Oliver Stieber wrote:
> > --- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> > > | fixme:opengl:X11DRV_setup_opengl_visual Failed
> to
> > > find a suitable visual
> >
>
* On Sat, 16 Jul 2005, Oliver Stieber wrote:
> --- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> > | fixme:opengl:X11DRV_setup_opengl_visual Failed to
> > find a suitable visual
>
> You may have been having the failure before, but it
> was silent prior to the pat
--- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> Since the patch [1] every time I run any larger app
> I get this in wine
> output:
>
> | fixme:opengl:X11DRV_setup_opengl_visual Failed to
> find a suitable visual
You may have been having the failure before, but it
Since the patch [1] every time I run any larger app I get this in wine
output:
| fixme:opengl:X11DRV_setup_opengl_visual Failed to find a suitable visual
Does this mean some misconfiguration on my box?
How can it be described in simpler words?
[1] http://cvs.winehq.org/patch.py?id=18642