SetThreadPriority, gamerz needed (Re: Game sound problem with wine 20050310 (Debian testing))

2005-05-15 Thread Andreas Mohr
Hi, On Sat, May 07, 2005 at 12:13:00PM +0100, J. Grant wrote: On 07/05/05 10:49, Andreas Mohr wrote: Okay, great! I am running debian sarge 2.6.8-2-k7 kernel, not sure if that is SCHED_ISO and SCHED_BATCH aware, but I can upgrade to the latest kernel in debian testing/sarge if necessary.

Re: Game sound problem with wine 20050310 (Debian testing)

2005-05-07 Thread Paul van Schayck
On 5/6/05, J. Grant [EMAIL PROTECTED] wrote: I added these extra lines to my ~/.wine/config file, pasted them to me on #winehq. I could not find these in the config documentation, could they be added somewhere please? There is basically no documentation on the config file. [dsound]

Re: Game sound problem with wine 20050310 (Debian testing)

2005-05-07 Thread Andreas Mohr
Hi, On Sat, May 07, 2005 at 10:00:59AM +0200, Paul van Schayck wrote: It's quite common to have dsound in emulation (it won't work without). This means a lot of load comes down to the cpu, and where perhaps your latency comes from. BTW, I'm planning to implement SetThreadPriority(). Maybe it

Re: Game sound problem with wine 20050310 (Debian testing)

2005-05-07 Thread Paul van Schayck
On 5/7/05, J. Grant [EMAIL PROTECTED] wrote: I did find man wine.conf, however that is quite incomplete it seems. Incomplete and not to be trusted on accurate information. I wonder if this could be added to the man page? Also could /usr/share/wine/skel/config be added to the man page? No,

Re: Game sound problem with wine 20050310 (Debian testing)

2005-05-07 Thread J. Grant
Hi Paul Thank you for your quick response On 07/05/05 09:00, Paul van Schayck wrote: On 5/6/05, J. Grant [EMAIL PROTECTED] wrote: I added these extra lines to my ~/.wine/config file, pasted them to me on #winehq. I could not find these in the config documentation, could they be added somewhere

Re: Game sound problem with wine 20050310 (Debian testing)

2005-05-07 Thread J. Grant
Hi Andreas, Thank you for your quick response. On 07/05/05 10:49, Andreas Mohr wrote: Hi, On Sat, May 07, 2005 at 10:00:59AM +0200, Paul van Schayck wrote: It's quite common to have dsound in emulation (it won't work without). This means a lot of load comes down to the cpu, and where perhaps your

Re: Game sound problem with wine 20050310 (Debian testing)

2005-05-07 Thread J. Grant
On 07/05/05 14:54, Paul van Schayck wrote: On 5/7/05, J. Grant [EMAIL PROTECTED] wrote: I did find man wine.conf, however that is quite incomplete it seems. Incomplete and not to be trusted on accurate information. Is there a reason the man page does not state that? I wonder if this could be

Game sound problem with wine 20050310 (Debian testing)

2005-05-06 Thread J. Grant
Hello, I have been trying to get audio working in sync with the game I am playing (Activision Call of Duty) I get this error: err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error) err:wave:DSDB_MapBuffer Use: HardwareAcceleration = Emulation in the [dsound]