Re: Question about X11DRV_ChoosePixelFormatglXChooseFBConfig returns NULL (glError: 0)

2006-01-01 Thread Joseph Garvin
Segin wrote: Joseph Garvin wrote: OpenGL version string: 1.2 Mesa 6.3.2 Mesa is a SOFTWARE RENDERER i.e. your CPU does 100% of the work. Only has real preformance on a sparc64 system with 8 CPUs, each at least 2.5GHz No, when you're using the builtin drivers it still says Mesa even thou

Re: Question about X11DRV_ChoosePixelFormatglXChooseFBConfig returns NULL (glError: 0)

2006-01-01 Thread Segin
Joseph Garvin wrote: OpenGL version string: 1.2 Mesa 6.3.2 Mesa is a SOFTWARE RENDERER i.e. your CPU does 100% of the work. Only has real preformance on a sparc64 system with 8 CPUs, each at least 2.5GHz

Re: Question about X11DRV_ChoosePixelFormatglXChooseFBConfig returns NULL (glError: 0)

2006-01-01 Thread Joseph Garvin
Did Raphael's patch ever get applied? I'm basically having the exact same trouble trying to run Deus Ex with the OpenGL renderer. I'm using a rage128 and xorg 7.0 RC1 (I don't think the r128 had any real updates before release though). Similarly, my glx client and server versions don't match up

Re: Question about X11DRV_ChoosePixelFormatglXChooseFBConfig returns NULL (glError: 0)

2005-11-30 Thread Raphael
On Wednesday 30 November 2005 04:08, Aric Cyr wrote: > Raphael club-internet.fr> writes: > > On Tuesday 29 November 2005 22:46, L. Lenders wrote: > > > Just for the info: after some digging i found a quick > > > hack to get rid of the error: comment line 208 in > > > dlls/x11drv/opengl.c: > > > >

Re: Question about X11DRV_ChoosePixelFormatglXChooseFBConfig returns NULL (glError: 0)

2005-11-29 Thread Aric Cyr
Raphael club-internet.fr> writes: > > On Tuesday 29 November 2005 22:46, L. Lenders wrote: > > Just for the info: after some digging i found a quick > > hack to get rid of the error: comment line 208 in > > dlls/x11drv/opengl.c: > > > > //TEST_AND_ADD1(ppfd->dwFlags & PFD_STEREO, > > GLX_STEREO)