I'm sure what will happen to the GL_ATI_meminfo but perhaps it makes
sense to unify it with WGL_AMD_gpu_association ?
Roderick
Am Wednesday 19 August 2009 04:02:37 schrieb Sun, Sunny:
> Hi Dösinger
> Have you done that?
Not yet. After Henri's objection I have decided to wait until either the spec
is fixed or you two reach an agreement.
:52 AM
To: Stefan Dösinger
Cc: Sun, Sunny; wine-devel@winehq.org; Roderick Colenbrander
Subject: Re: about video memory detection in wine
2009/8/15 Stefan Dösinger :
> I'll send the patches on monday with a few minor improvements.
>
I think the spec should be fixed/extended first.
2009/8/15 Stefan Dösinger :
> I'll send the patches on monday with a few minor improvements.
>
I think the spec should be fixed/extended first.
Am Saturday 15 August 2009 09:25:27 schrieb Sun, Sunny:
> It doesn't matter that the total memory is not documented, as long as it
> can tell you the true value.
The concern is that lack of spec documentation makes it harder to maintain the
code. Like the GL_ATI_texture_compression_3dc code, which
nehq.org
Subject: Re: about video memory detection in wine
Am Friday 14 August 2009 18:01:07 schrieb Sun, Sunny:
> +if(gl_info->vidmem < 64 * 1024 * 1024)
> +gl_info->vidmem = 64 * 1024 * 1024;
I guess the idea is that no ATI card that was ever supporte
Thanks, I will do it later
Regards
Sunny
-Original Message-
From: Henri Verbeet [mailto:hverb...@gmail.com]
Sent: Friday, August 14, 2009 7:26 PM
To: Sun, Sunny
Cc: wine-devel@winehq.org
Subject: Re: about video memory detection in wine
Could you please subscribe to wine-devel
(http
thanks and good night!
Regards
Sunny
-Original Message-
From: Stefan Dösinger [mailto:stefandoesin...@gmx.at]
Sent: Friday, August 14, 2009 7:13 PM
To: Sun, Sunny
Cc: Roderick Colenbrander; wine-devel@winehq.org; ORCA Linux
Subject: Re: about video memory detection in wine
Hi,
Can
r
Cc: wine-devel@winehq.org; Hu, Li; Jin, Jian-Rong; Wang, Robin; Guan,
Xiao-Feng; Sun, Sunny
Subject: Re: about video memory detection in wine
On Thu, Aug 13, 2009 at 6:59 PM, Stefan Dösinger wrote:
> Am Wednesday 12 August 2009 10:04:10 schrieb Sun, Sunny:
>
>> I thin
Am Friday 14 August 2009 18:52:36 schrieb Henri Verbeet:
> I'm only seeing half of the discussion here (the other half is
> probably still in moderation...), but that doesn't sound like a good
> idea. Is there any reason the extension can't be fixed to include
> this, or alternatively a second exte
On Fri, Aug 14, 2009 at 9:41 PM, Stephen Eilert wrote:
>
>
>
> On Fri, Aug 14, 2009 at 4:23 PM, King InuYasha wrote:
>>
>> This seems like the wrong way to go. I'm wondering if there is another way
>> to detect VRAM? There should be a way to determine VRAM from Xorg? Why
>> should OpenGL or Direct
On Fri, Aug 14, 2009 at 4:23 PM, King InuYasha wrote:
> This seems like the wrong way to go. I'm wondering if there is another way
> to detect VRAM? There should be a way to determine VRAM from Xorg? Why
> should OpenGL or DirectDraw be the method that Wine uses to determine video
> RAM? Why shou
This seems like the wrong way to go. I'm wondering if there is another way
to detect VRAM? There should be a way to determine VRAM from Xorg? Why
should OpenGL or DirectDraw be the method that Wine uses to determine video
RAM? Why should Wine have a fixed value based on a list? Maybe I'm being
stup
On Fri, Aug 14, 2009 at 10:30 AM, Stefan Dösinger wrote:
> Am Friday 14 August 2009 18:01:07 schrieb Sun, Sunny:
>> +if(gl_info->vidmem < 64 * 1024 * 1024)
>> +gl_info->vidmem = 64 * 1024 * 1024;
> I guess the idea is that no ATI card that was ever supported on fglrx has less
>
2009/8/14 Stefan Dösinger :
> Using the undocumented value and the check for older drivers which don't
> support it is a bit hacky, but its a well-isolated hack and avoids a lot of
> problems, so it should be ok.
>
I'm only seeing half of the discussion here (the other half is
probably still in mod
Am Friday 14 August 2009 18:01:07 schrieb Sun, Sunny:
> + if(gl_info->vidmem < 64 * 1024 * 1024)
> + gl_info->vidmem = 64 * 1024 * 1024;
I guess the idea is that no ATI card that was ever supported on fglrx has less
than 64 mb of memory? My old radeon 9000, which isn't supported
Could you please subscribe to wine-devel
(http://www.winehq.org/mailman/listinfo/wine-devel) so your mail
doesn't have to go through moderation? It's possible to disable mail
delivery if you don't want to receive all the mail.
Stefan Dösinger
> Cc: wine-devel@winehq.org; Hu, Li; Jin, Jian-Rong; Wang, Robin; Guan,
> Xiao-Feng; Sun, Sunny Subject: Re: about video memory detection in wine
>
> On Thu, Aug 13, 2009 at 6:59 PM, Stefan Dösinger
wrote:
> > Am Wednesday 12 August 2009 10:04:10 schrieb Sun, Sunny
Am Friday 14 August 2009 11:58:12 schrieb Sun, Sunny:
> #define GL_TOTAL_PHYSICAL_MEMORY_ATI0x87FE
> const char *glExtensions = (const char*)glGetString(GL_EXTENSIONS);
> if(strstr(glExtensions, "GL_ATI_meminfo"))
That sounds very helpful! Is this supported on all drivers that support
GL_ATI_m
On Thu, Aug 13, 2009 at 6:59 PM, Stefan Dösinger wrote:
> Am Wednesday 12 August 2009 10:04:10 schrieb Sun, Sunny:
>
>> I think you can first detect GL_ATI_meminfo in
>> glGetString(GL_EXTENSIONS); if GL_ATI_meminfo exists, then you can use
>> glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, param) to get the
Am Wednesday 12 August 2009 10:04:10 schrieb Sun, Sunny:
> I think you can first detect GL_ATI_meminfo in
> glGetString(GL_EXTENSIONS); if GL_ATI_meminfo exists, then you can use
> glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, param) to get the current free
> video memory, you can see more info at:
A mino
2009/8/12 Sun, Sunny :
> I think you can first detect GL_ATI_meminfo in glGetString(GL_EXTENSIONS);
> if GL_ATI_meminfo exists, then you can use
> glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, param) to get the current free video
> memory, you can see more info at:
>
Is VBO_FREE_MEMORY_ATI the most appropr
Hi
I am sorry I forgot to introduce myself.
I am a software engineer at AMD, working on OpenGL graphics driver, I am
working with wine issues now. Some uses complained that there are too
many issues to play games with wine with AMD graphics card, so we want
to improve the quality.
That's all, Th
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