Unfortunately the newer patch breaks Deus Ex in D3D mode (it's a DX7
game). I didn't try it with the older version of the patch, but it works
better under Wine 0.9.11 than it does with your patch.
Wine 0.9.11 -- Can get in game and walk around.
Your patch -- Game fails to load, crashes with an Un
Hello,
> Having tried your patch with Diablo 2, the movies do not show like you
> say. I don't know if it radeon related. They work without applying
> your patch though.
Yeah, that is related to the rendertarget locking code. There are some
troubles with that in WineD3D, and the current ddraw code
On 4/9/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Hello,
> I thought I'd give an overview of the status of the ddraw merge. Well,
> basically it's progressing nicely, and the first huge part of the merge has
> been done. The necessary type changes were made to
> include/wine/wined3d_types.h a
Hi,
> Too many games are unplayable because of slowness, "Omikron : The Nomad
> Soul" is one of them and your patch give me hope to see it working better (
> actually it works with some graphic artifacs, but the in-game menu is
> painfully slow ). However i tried your patch and now i get this error
Le 09.04.2006 12:20:35, Stefan Dösinger a écrit :
> Hello,
> I thought I'd give an overview of the status of the ddraw merge. Well,
> basically it's progressing nicely, and the first huge part of the merge has
> been done. The necessary type changes were made to
> include/wine/wined3d_types.h an