Any reason it was not commited yet? A+
David ________________________________ De : paulo lesgaz <jeremielapu...@yahoo.fr> À : Stefan Dösinger <stefandoesin...@gmx.at>; wine-devel@winehq.org Envoyé le : Mer 1 juin 2011, 20h 37min 36s Objet : Re : ddraw: Add tests for Setcooperativelevel ________________________________ De : Stefan Dösinger <stefandoesin...@gmx.at> À : wine-devel@winehq.org Cc : paulo lesgaz <jeremielapu...@yahoo.fr> Envoyé le : Mer 1 juin 2011, 15h 11min 25s Objet : Re: ddraw: Add tests for Setcooperativelevel On Wednesday 01 June 2011 08:01:57 paulo lesgaz wrote: >> Hi, >> >> any problem with the patch >> >> http://source.winehq.org/patches/data/74702 >I guess Alexandre was waiting for a reply from me or Henri. > >The tests themselves look ok, but I wonder what your ultimate goal is - is >there a game that has issues with DDSCL_CREATEDEVICEWINDOW? Yes, see bug 25660 My tests prove that DDSCL_CREATEDEVICEWINDOW+DDSCL_EXCLUSIVE+DDSCL_FULLSCREEN is allowed with a NULL window. That is what expected by Half life I demo. Currently, Wine returns DDERR_INVALIDPARAMS. Obviously, there are already tests that prove that DDSCL_EXCLUSIVE+DDSCL_FULLSCREEN fails with a null window. > Also the tests we >have are somewhat unsatisfying, we don't have a single test where >DDSCL_CREATEDEVICEWINDOW is supposed to succeed. Maybe it would be the subject of an another patch? A+ David