Hi,

(wine, almost latest git, on OS X)

Trying to test the latest changes on the loader memory management with Ryzom (which I had some OpenGL related out of memory issues), I stumbled on the following:

"wine client_ryzom_rd.exe" crashes with:

DBG 9 dynloadlib.cpp 211 NLMISC::CLibrary::loadLibrary client_ryzom_rd.exe : Loading dynamic library 'nel_drv_opengl_win_r.dll' dyld: lazy symbol binding failed: lazy pointer not found at address 0x303d17af in image /opt/local/libexec/wine/wine dyld: lazy pointer not found at address 0x303d17af in image /opt/local/libexec/wine/wine WRN 9 dynloadlib.cpp 45 NLMISC::nlLoadLibrary client_ryzom_rd.exe : Load library 'nel_drv_opengl_win_r.dll' failed: ???????? WRN 9 dynloadlib.cpp 222 NLMISC::CLibrary::loadLibrary client_ryzom_rd.exe : Loading library nel_drv_opengl_win_r.dll failed: Verify DLL existence

The application cannot load the native library 'nel_drv_opengl_win_r.dll'.

winecfg also exhibits these two lines (at first launch, creating the .wine directory), but without crashing: dyld: lazy symbol binding failed: lazy pointer not found at address 0x303d17af in image /opt/local/libexec/wine/wine dyld: lazy pointer not found at address 0x303d17af in image /opt/local/libexec/wine/wine

I checked out a few revisions and narrowed down the issue to be between: "kernel32: Add call frame annotations in x86 assembly code." (which works) and "loader: Reserve some more memory to cover the native ole32 addresses." (which does not).

I'm ready to do some more testing if somebody could guide me. I could already start bisecting through:
loader: Reserve some more memory to cover the native...
ntdll: Release some address space after the process...
ntdll: Don't try to decommit a heap past its initial...
ntdll: Compute the free lists address at run-time inste...

Best regards,

-Gellule


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