On Wed, Aug 12, 2009 at 3:05 AM, Stefan Dösinger wrote:
> Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
> > There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
> >
> > exported so it can't be called from ddraw as it is.
> >
> > Calling it from within IWineD3DDevice_SetD
Am Wednesday 12 August 2009 03:05:43 schrieb Stefan Dösinger:
> Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
> > There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
> >
> > exported so it can't be called from ddraw as it is.
> >
> > Calling it from within IWineD3DDevice
Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
> There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
>
> exported so it can't be called from ddraw as it is.
>
> Calling it from within IWineD3DDevice_SetDisplayMode seems troublesome
> since the hwnd to use is not always av
On Wed, Aug 5, 2009 at 7:51 PM, Stefan Dösinger wrote:
> Am Wednesday 05 August 2009 18:58:42 schrieb Johan Gill:
> > On Wed, Jul 29, 2009 at 11:55 PM, Johan Gill
> wrote:
> > > This patch fixes bug 17215. Since the patch was seemingly dropped, I
> made
> > > some test improvements and resubmit i
Am Wednesday 05 August 2009 18:58:42 schrieb Johan Gill:
> On Wed, Jul 29, 2009 at 11:55 PM, Johan Gill wrote:
> > This patch fixes bug 17215. Since the patch was seemingly dropped, I made
> > some test improvements and resubmit it.
> >
> > The tests pass on Windows XP, and of course Wine.
> >
> >
On Wed, Jul 29, 2009 at 11:55 PM, Johan Gill wrote:
> This patch fixes bug 17215. Since the patch was seemingly dropped, I made
> some test improvements and resubmit it.
>
> The tests pass on Windows XP, and of course Wine.
>
> Suggested changelog:
> In DirectDraw fullscreen mode, make sure the f