On Wed, Aug 12, 2009 at 3:05 AM, Stefan Dösinger stefandoesin...@gmx.atwrote:
Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
exported so it can't be called from ddraw as it is.
Calling it from within
Am Wednesday 12 August 2009 03:05:43 schrieb Stefan Dösinger:
Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
exported so it can't be called from ddraw as it is.
Calling it from within
On Wed, Aug 5, 2009 at 7:51 PM, Stefan Dösinger stefandoesin...@gmx.atwrote:
Am Wednesday 05 August 2009 18:58:42 schrieb Johan Gill:
On Wed, Jul 29, 2009 at 11:55 PM, Johan Gill johan.g...@gmail.com
wrote:
This patch fixes bug 17215. Since the patch was seemingly dropped, I
made
some
Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
exported so it can't be called from ddraw as it is.
Calling it from within IWineD3DDevice_SetDisplayMode seems troublesome
since the hwnd to use is not always
On Wed, Jul 29, 2009 at 11:55 PM, Johan Gill johan.g...@gmail.com wrote:
This patch fixes bug 17215. Since the patch was seemingly dropped, I made
some test improvements and resubmit it.
The tests pass on Windows XP, and of course Wine.
Suggested changelog:
In DirectDraw fullscreen mode,
Am Wednesday 05 August 2009 18:58:42 schrieb Johan Gill:
On Wed, Jul 29, 2009 at 11:55 PM, Johan Gill johan.g...@gmail.com wrote:
This patch fixes bug 17215. Since the patch was seemingly dropped, I made
some test improvements and resubmit it.
The tests pass on Windows XP, and of course