] [mailto:[EMAIL PROTECTED]
On Behalf Of Denver Gingerich
Sent: Tuesday, March 04, 2008 11:09 PM
To: wine-devel@winehq.org
Subject: Screen mode retrieval/trace tool for Windows
I am trying to trace the sequence of screen mode (resolution/bpp/refresh
rate) changes that occur when StarCraft is run
I am trying to trace the sequence of screen mode
(resolution/bpp/refresh rate) changes that occur when StarCraft is run
in Windows so that I can make Wine emulate Windows' behavior. Right
now I'm trying to see exactly what resolution, bits per pixel, and
refresh rate StarCraft is using.
Perhaps use detours to hook the ChangeDisplaySettingsEx function and dump
the devmode structure to a file?
Regards,
mark
On Wed, Mar 5, 2008 at 9:09 AM, Denver Gingerich [EMAIL PROTECTED] wrote:
I am trying to trace the sequence of screen mode
(resolution/bpp/refresh rate) changes that occur
Am Mittwoch, 5. März 2008 01:38:59 schrieb mark cox:
Perhaps use detours to hook the ChangeDisplaySettingsEx function and dump
the devmode structure to a file?
That's rather complex, a simple C app calling
EnumDisplaySettingsEx(ENUM_CURRENT_MODE) called from command line should do
that as
On Tue, Mar 4, 2008 at 5:33 PM, Stefan Dösinger [EMAIL PROTECTED] wrote:
Am Mittwoch, 5. März 2008 01:38:59 schrieb mark cox:
Perhaps use detours to hook the ChangeDisplaySettingsEx function and dump
the devmode structure to a file?
That's rather complex, a simple C app calling
Denver Gingerich [EMAIL PROTECTED] wrote:
gcc -lgdi32 -luser32 -o x x.o -mwindows
x.o:x.c:(.text+0x5e): undefined reference to `EnumDisplaySettingsExA'
collect2: ld returned 1 exit status
I'm not very familiar with building applications that use the Windows
API with MinGW so it's very
On Tue, Mar 4, 2008 at 7:07 PM, Dmitry Timoshkov [EMAIL PROTECTED] wrote:
Denver Gingerich [EMAIL PROTECTED] wrote:
gcc -lgdi32 -luser32 -o x x.o -mwindows
x.o:x.c:(.text+0x5e): undefined reference to `EnumDisplaySettingsExA'
collect2: ld returned 1 exit status
I'm not very