Re: Summer of Code 2011 ideas

2011-04-03 Thread Charles Davis
On 3/27/11 5:53 PM, Charles Davis wrote: > 1. Quartz Driver. I know you guys rejected this last year, but it looks > like AJ's been doing some work refactoring the driver interface (at > least, the GDI driver interface) lately. I also have some patches to > isolate the rest of Wine from winex11. Si

Re: Summer of Code 2011 ideas

2011-03-28 Thread Jerome Leclanche
On Mon, Mar 28, 2011 at 9:33 AM, Stefan Dösinger wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > > Am 28.03.2011 um 02:26 schrieb Jerome Leclanche: >> If you want another app to work with, the World of Warcraft trial can >> be an excellent start. The game works almost flawlessly in d3

Re: Summer of Code 2011 ideas

2011-03-28 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 28.03.2011 um 02:26 schrieb Jerome Leclanche: > If you want another app to work with, the World of Warcraft trial can > be an excellent start. The game works almost flawlessly in d3d9 now, > and pretty much all of the d3d10 usage is identical. I'm

Re: Summer of Code 2011 ideas

2011-03-27 Thread Jerome Leclanche
On Mon, Mar 28, 2011 at 12:53 AM, Charles Davis wrote: > 2. D3D10 support. Here's an idea that isn't tied to Mac OS X. In Wine, > D3D10 support is still in the embryonic stage (i.e. lots of stubs, > anything interesting doesn't work quite right). It looks like Henri > wants to wait until he finish

Summer of Code 2011 ideas

2011-03-27 Thread Charles Davis
Hi, I intend to participate in the Google Summer of Code (again), so I'd like to bounce some ideas off of you guys again. (I don't know why; I'll probably end up doing an extension of last year's project that I did for LLVM. But just in case...) I know that students are supposed to start submittin