2010/1/6 David Gerard :
> whoops, sending to list as well!
>
> 2010/1/5 Reece Dunn :
>
>> 2/ the major issues appear to be in the application launchers used
>> by different game providers (most of which are in the current wine
>> implementation of the IE browser ActiveX control);
>
> Curious ques
whoops, sending to list as well!
-- Forwarded message --
From: David Gerard
Date: 2010/1/6
Subject: Re: The (Casual) Game Support Report in Wine (Jan 2009)
To: Reece Dunn
2010/1/5 Reece Dunn :
> 2/ the major issues appear to be in the application launchers used
&
Reece Dunn a écrit :
2010/1/6 Christian Costa :
Reece Dunn a écrit :
1/ the games themselves tend to work very well (and have done for a
long while now thanks to the great work CodeWeavers did in getting
DirectDraw and Direct3D working);
While you are at in, you can also thank
2010/1/6 Christian Costa :
> Reece Dunn a écrit :
>>
>> 1/ the games themselves tend to work very well (and have done for a
>> long while now thanks to the great work CodeWeavers did in getting
>> DirectDraw and Direct3D working);
>
> While you are at in, you can also thanks people that worked in
Reece Dunn a écrit :
1/ the games themselves tend to work very well (and have done for a
long while now thanks to the great work CodeWeavers did in getting
DirectDraw and Direct3D working);
While you are at in, you can also thanks people that worked in this area
in their spare time.
A+
Hi,
With Dan reporting on the success of Visual C++ 2005, I thought I
would post my findings of various casual (and other) games.
In general, my observations are that:
1/ the games themselves tend to work very well (and have done for a
long while now thanks to the great work CodeWeavers did in