Re: WGL patches cause problems with RBR and LFS

2006-09-08 Thread Christoph Frick
On Thu, Sep 07, 2006 at 12:07:30PM +0200, Roderick Colenbrander wrote: > Hmm, strange. Could you run the programs using WINEDEBUG=+wgl > appname.exe and post me the logs? Strange indeed. please ignore this. i am back on the trunk and there is no problem. sorry for all the confusion. -- cu pg

Re: WGL patches cause problems with RBR and LFS

2006-09-07 Thread Roderick Colenbrander
Hmm, strange. Could you run the programs using WINEDEBUG=+wgl appname.exe and post me the logs? Roderick > On Wed, Sep 06, 2006 at 07:42:03PM +0200, Roderick Colenbrander wrote: > > Hi Roderick, > > > The WGL patches which are in mike's tree are different ones. They move > > the WGL-specific o

Re: WGL patches cause problems with RBR and LFS

2006-09-07 Thread Christoph Frick
On Wed, Sep 06, 2006 at 07:42:03PM +0200, Roderick Colenbrander wrote: Hi Roderick, > The WGL patches which are in mike's tree are different ones. They move > the WGL-specific opengl code from opengl32.dll to x11drv. The code > itself isn't changed. > > So first try if the problems appeared on 0

Re: WGL patches cause problems with RBR and LFS

2006-09-06 Thread Roderick Colenbrander
> hiho > > i am currently running Mike's (?) mmbranch git version of wine and > beside some games are working without problems (or at least no new > problems) Richard Burns Rally and Live For Speed quit instantly with the > more or less same message, that there are no valid display modes > availab

WGL patches cause problems with RBR and LFS

2006-09-06 Thread Christoph Frick
hiho i am currently running Mike's (?) mmbranch git version of wine and beside some games are working without problems (or at least no new problems) Richard Burns Rally and Live For Speed quit instantly with the more or less same message, that there are no valid display modes available. using gi