Re: WineCfg and DirectX options

2007-03-20 Thread H. Verbeet
On 19/03/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: GLSL is OK IMO, because some drivers(*cough* macos *cough*) have serious problems with glsl. It could be included into the shader dropdown box. The issue that needs to be dealt with is that we can't combine arb vertex shaders and glsl pixel

Re: WineCfg and DirectX options

2007-03-20 Thread Vit Hrachovy
On Mon, Mar 19, 2007 at 02:07:59PM +0100, Stefan D?singer wrote: > > Hi, > > implementing GLSL checkbox, OffScreenRenderingMode dropdown menu and > > VideoMemorySize textbox into winecfg would be easy. > GLSL is OK IMO, because some drivers(*cough* macos *cough*) have serious > problems with glsl.

Re: WineCfg and DirectX options

2007-03-19 Thread Ivan Gyurdiev
Stefan Dösinger wrote: Hi, implementing GLSL checkbox, OffScreenRenderingMode dropdown menu and VideoMemorySize textbox into winecfg would be easy. GLSL is OK IMO, because some drivers(*cough* macos *cough*) have serious problems with glsl. It could be included into the shader dropdown box.

Re: WineCfg and DirectX options

2007-03-19 Thread Stefan Dösinger
> Hi, > implementing GLSL checkbox, OffScreenRenderingMode dropdown menu and > VideoMemorySize textbox into winecfg would be easy. GLSL is OK IMO, because some drivers(*cough* macos *cough*) have serious problems with glsl. It could be included into the shader dropdown box. The issue that needs t

Re: WineCfg and DirectX options

2007-03-19 Thread Vit Hrachovy
On Mon, Mar 19, 2007 at 10:49:59AM +, Ray Jones wrote: > H. Verbeet gmail.com> writes: > > > > > On 17/03/07, Louis Lenders yahoo.co.uk> wrote: > > > I completely agree with this.This fiddling around with regedit is really > > > annoying, and moreover you cannot see what keys actually can b

Re: WineCfg and DirectX options

2007-03-19 Thread Ray Jones
H. Verbeet gmail.com> writes: > > On 17/03/07, Louis Lenders yahoo.co.uk> wrote: > > I completely agree with this.This fiddling around with regedit is really > > annoying, and moreover you cannot see what keys actually can be added or > > changed. > > > Because it's not something you should hav

Re: WineCfg and DirectX options

2007-03-17 Thread H. Verbeet
On 17/03/07, Louis Lenders <[EMAIL PROTECTED]> wrote: I completely agree with this.This fiddling around with regedit is really annoying, and moreover you cannot see what keys actually can be added or changed. Adding it to winecfg is quite simple, so i wonder what the reason is, why it's never bee

Re: WineCfg and DirectX options

2007-03-17 Thread Louis Lenders
Bryan Haskins gmail.com> writes: > > > Completely seconded, some nice UI love is the only thing we have under Transgaming right now, really. But a native Exec. UI is > a python buggy UI. > > On 3/17/07, > Michael Lothian fireburn.co.uk> wrote: > HiHas anyone thought about adding the directx

Re: WineCfg and DirectX options

2007-03-17 Thread Bryan Haskins
Completely seconded, some nice UI love is the only thing we have under Transgaming right now, really. But a native Exec. UI is > a python buggy UI. On 3/17/07, Michael Lothian <[EMAIL PROTECTED]> wrote: Hi Has anyone thought about adding the directx options to the Graphics tab in WineCfg Just

WineCfg and DirectX options

2007-03-17 Thread Michael Lothian
Hi Has anyone thought about adding the directx options to the Graphics tab in WineCfg Just now I've been testing all the work been done on the graphics layer on different games so I've been switching on and off GLSL and changing backbuffer to fbo etc using regedit Would it not be better to chan