Ok simple question...
should d3d8 be based off of d3d9 or wined3d? (or should it stay solo...)
Since d3d9 is a fixed interface (d3d8 is basically a subset) and the fact
that wined3d can change
it could help maintenence in the long run mayhap?
...just a simple question... nothing major
Nick
Ok simple question...
should d3d8 be based off of d3d9 or wined3d? (or should it stay solo...)
It will be based off 'wined3d' which is the Wine driver that will provide
3D support to all revisions of DirectX (for now, mostly D3D8 and 9, but in
the future, migrating DX1-7 is planned also