Re: d3dx9_36 [patch 2 of 3]: Implementation of D3DXSHScale

2012-07-25 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://winetestbot.dolphin/JobDetails.pl?Key=98 Your paranoid android.

Re: d3dx9_36 [patch 2 of 3]: Implementation of D3DXSHScale

2012-06-27 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=19585 Your paranoid

Re: d3dx9_36 [patch 2 of 3]: Implementation of D3DXSHScale

2012-06-27 Thread Matteo Bruni
2012/6/27 Nozomi Kodama nozomi.kod...@yahoo.com: -@ stub D3DXSHScale(ptr long ptr ptr) +@ stdcall D3DXSHScale(ptr long ptr ptr) ... +FLOAT* WINAPI D3DXSHScale(FLOAT *out, UINT order, CONST FLOAT *a, CONST FLOAT scale) The last parameter doesn't match between the function prototype and the spec