Any reason it was not commited yet?
A+
David
De : paulo lesgaz
À : Stefan Dösinger ; wine-devel@winehq.org
Envoyé le : Mer 1 juin 2011, 20h 37min 36s
Objet : Re : ddraw: Add tests for Setcooperativelevel
De : Stefan
On Wednesday 01 June 2011 20:37:36 paulo lesgaz wrote:
> Yes, see bug 25660
> My tests prove that
> DDSCL_CREATEDEVICEWINDOW+DDSCL_EXCLUSIVE+DDSCL_FULLSCREEN is allowed with
> a NULL window. That is what expected by Half life I demo.
Erm, I missed that in your patch, it was right at the top of the
De : Stefan Dösinger
À : wine-devel@winehq.org
Cc : paulo lesgaz
Envoyé le : Mer 1 juin 2011, 15h 11min 25s
Objet : Re: ddraw: Add tests for Setcooperativelevel
On Wednesday 01 June 2011 08:01:57 paulo lesgaz wrote:
>> Hi,
>>
>> any prob
On Wednesday 01 June 2011 08:01:57 paulo lesgaz wrote:
> Hi,
>
> any problem with the patch
>
> http://source.winehq.org/patches/data/74702
I guess Alexandre was waiting for a reply from me or Henri.
The tests themselves look ok, but I wonder what your ultimate goal is - is
there a game that ha
Hi,
any problem with the patch
http://source.winehq.org/patches/data/74702
A+
David
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=11295
Your paranoid android
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=10792
Your paranoid android
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=6682
Your paranoid android.