On Tue, Jun 10, 2008 at 10:24 PM, Jeff Zaroyko [EMAIL PROTECTED] wrote:
On Tue, Jun 10, 2008 at 8:49 PM, Stefan Dösinger [EMAIL PROTECTED] wrote:
Descent FreeSpace: The Great War and Descent FreeSpace 2 fail to detect
hardware acceleration through Direct3D when enumerating devices, they
expect
Descent FreeSpace: The Great War and Descent FreeSpace 2 fail to detect
hardware acceleration through Direct3D when enumerating devices, they
expect the device name string to begin with Direct3D -
This patch enables the Direct3D mode to be used.
I am not entirely sure about this. I think
On Tue, Jun 10, 2008 at 8:49 PM, Stefan Dösinger [EMAIL PROTECTED] wrote:
Descent FreeSpace: The Great War and Descent FreeSpace 2 fail to detect
hardware acceleration through Direct3D when enumerating devices, they
expect the device name string to begin with Direct3D -
This patch enables