Re: different approach to resolution switching

2003-09-09 Thread Dustin Navea
--- Rok Mandeljc <[EMAIL PROTECTED]> wrote: > I've been thinking recently about resolution changes in wine/X. As I > understand, this now works with UseXVidMode enabled, but I sometimes > find it ugly; I run X at 1280x1024 and when I run game in 640x480 > (fullscreen), X switches resolution. But as

Re: different approach to resolution switching

2003-09-07 Thread Mike Hearn
On Sun, 2003-09-07 at 13:32, Lionel Ulmer wrote: > Well, if you are in a coding mood, read the specs for the RandR extension > and start coding in Wine. With some luck, you may even implement depth > switching :-) Depth switching isn't implemented by XFree at present, so it's resolution only. The

Re: different approach to resolution switching

2003-09-07 Thread Lionel Ulmer
On Sat, Sep 06, 2003 at 08:46:43PM +0200, Rok Mandeljc wrote: > I've been thinking recently about resolution changes in wine/X. As I > understand, this now works with UseXVidMode enabled, but I sometimes > find it ugly; I run X at 1280x1024 and when I run game in 640x480 > (fullscreen), X switches

different approach to resolution switching

2003-09-07 Thread Rok Mandeljc
I've been thinking recently about resolution changes in wine/X. As I understand, this now works with UseXVidMode enabled, but I sometimes find it ugly; I run X at 1280x1024 and when I run game in 640x480 (fullscreen), X switches resolution. But as mouse cursor can escape from 640x480 "box", I can s