Hi,
Well, I'm not so familiar with detailed licencing stuff, sorry
for not noticing.
However, I've worked alot on mp3 codec a few years ago to make
my own assembly codec (sorry, not x86) and after comparing many
different sources, all I can say is that there aren't so many
ways to decode the strea
I thought at first you just diff:ed the file against mplayer's code
however, as mplayer's uses the old mpglib code, one could also ask
mplayer's team to release the diffs they made to mpglib as LGPL (which
they have to...)
They don't have to (although it would certainly be kind of them to do
so,
Deun wrote:
Hi,
Well, I'm not so familiar with detailed licencing stuff, sorry
for not noticing.
However, I've worked alot on mp3 codec a few years ago to make
my own assembly codec (sorry, not x86) and after comparing many
different sources, all I can say is that there aren't so many
ways to d
Mike McCormack wrote:
Deun wrote:
Changelog by Denis Huguet ([EMAIL PROTECTED])
* 2006/10/17 :
Major diff between winemp3's layer3.c file and the one from
MPlayer-1.0pre7try2/mp3lib/layer3.c for fixing decoding
glitches found out when opening mp3 file with GoldWave 4.21
with wine-0.9.22 (sa
Deun wrote:
Changelog by Denis Huguet ([EMAIL PROTECTED])
* 2006/10/17 :
Major diff between winemp3's layer3.c file and the one from
MPlayer-1.0pre7try2/mp3lib/layer3.c for fixing decoding
glitches found out when opening mp3 file with GoldWave 4.21
with wine-0.9.22 (same with 0.9.23)
Hi Deni