--- Scott Ritchie <[EMAIL PROTECTED]> wrote:
> On Wed, 2005-06-22 at 01:20 +0100, Oliver Stieber
> wrote:
> > Hi,
> > I have another 'fun' and useful project to
> add to
> > the list.
> >
> > It should be fairly to make wined3d (or d3d8) use
> the
> > wgl (windows opengl) instead of glx. (j
On Wed, 2005-06-22 at 01:20 +0100, Oliver Stieber wrote:
> Hi,
> I have another 'fun' and useful project to add to
> the list.
>
> It should be fairly to make wined3d (or d3d8) use the
> wgl (windows opengl) instead of glx. (just search for
> glx commands and replace then with the wgl
> equiv
Hi,
I have another 'fun' and useful project to add to
the list.
It should be fairly to make wined3d (or d3d8) use the
wgl (windows opengl) instead of glx. (just search for
glx commands and replace then with the wgl
equivalents)
Doing so would enable wine's d3d to run on windows in
place of t