Re: wine ptrace trouble

2005-10-25 Thread Jesse Allen
On 10/25/05, Peter Beutner <[EMAIL PROTECTED]> wrote: > Jesse Allen schrieb: > > Thanks for the links. Now we need to determine what has and hasn't > > changed since. Luckily I've kept most of the information I gathered > > originally. > > [..] > > thx for all the infos. > I managed to track down

Re: wine ptrace trouble

2005-10-25 Thread Peter Beutner
Jesse Allen schrieb: > Thanks for the links. Now we need to determine what has and hasn't > changed since. Luckily I've kept most of the information I gathered > originally. > [..] thx for all the infos. I managed to track down the missing pieces in the kernel. The mentioned ptrace fix wasnt ap

Re: wine ptrace trouble

2005-10-24 Thread Alexandre Julliard
Peter Beutner <[EMAIL PROTECTED]> writes: > hmm it appearently is a kernel/ptrace issue as Marcus Meissner supposed. > I just tested it on x86 and it works fine, while on x86_64 it doesnt work. > I will dig a bit further if time permits. > > Just out of curiosity, why does the server continue ptra

Re: wine ptrace trouble

2005-10-24 Thread Jesse Allen
The regression occurred between 2.6.8 and 9. One thing to do is to try 2.6.8 which works on x86 and see if your problem goes away if indeed it's the same problem.

Re: wine ptrace trouble

2005-10-24 Thread Jesse Allen
On 10/24/05, Peter Beutner <[EMAIL PROTECTED]> wrote: > Jesse Allen schrieb: > > > > I discovered this issue on x86 on linux 2.6.8/9 which led Linus to > > fixing by 2.6.11. Andi Kleen has not ported the patch to x86-64 from > > what I know, so wine will still suffer under it -- ie single steppi

Re: wine ptrace trouble

2005-10-24 Thread Peter Beutner
Jesse Allen schrieb: > On 10/23/05, Peter Beutner <[EMAIL PROTECTED]> wrote: >>hmm it appearently is a kernel/ptrace issue as Marcus Meissner supposed. >>I just tested it on x86 and it works fine, while on x86_64 it doesnt work. >>I will dig a bit further if time permits. >> >>Just out of curiosity

Re: wine ptrace trouble

2005-10-23 Thread Jesse Allen
On 10/23/05, Peter Beutner <[EMAIL PROTECTED]> wrote: > hmm it appearently is a kernel/ptrace issue as Marcus Meissner supposed. > I just tested it on x86 and it works fine, while on x86_64 it doesnt work. > I will dig a bit further if time permits. > > Just out of curiosity, why does the server co

Re: wine ptrace trouble

2005-10-23 Thread Peter Beutner
Alexandre Julliard schrieb: > Peter Beutner <[EMAIL PROTECTED]> writes: > > >>- as wineserver doesn't detach from the process it will get the next SIGTRAP >>signal and >> appearently it seems to ignore that signal >>- [as nobody cares about the SIGTRAP signal the process get killed] > > > At

Re: wine ptrace trouble

2005-10-23 Thread Peter Beutner
Marcus Meissner schrieb: > On Sun, Oct 23, 2005 at 08:33:40PM +0200, Peter Beutner wrote: > >>Hi >>I've been trying to get an older game(Heart Of Darkness) to work with wine. >>Appearently the game uses some kind of copy-protection(securom i suppose) >>which let wine >>abort with the following er

Re: wine ptrace trouble

2005-10-23 Thread Marcus Meissner
On Sun, Oct 23, 2005 at 08:33:40PM +0200, Peter Beutner wrote: > Hi > I've been trying to get an older game(Heart Of Darkness) to work with wine. > Appearently the game uses some kind of copy-protection(securom i suppose) > which let wine > abort with the following error: "Trace/breakpoint trap".

Re: wine ptrace trouble

2005-10-23 Thread Alexandre Julliard
Peter Beutner <[EMAIL PROTECTED]> writes: > - as wineserver doesn't detach from the process it will get the next SIGTRAP > signal and > appearently it seems to ignore that signal > - [as nobody cares about the SIGTRAP signal the process get killed] At this point the server does a PTRACE_CONT w

Re: wine ptrace trouble

2005-10-23 Thread Oliver Stieber
--- Peter Beutner <[EMAIL PROTECTED]> wrote: > Hi > I've been trying to get an older game(Heart Of Darkness) to work with wine. > Appearently the game uses some kind of copy-protection(securom i suppose) > which let wine > abort with the following error: "Trace/breakpoint trap". > After some deb

wine ptrace trouble

2005-10-23 Thread Peter Beutner
Hi I've been trying to get an older game(Heart Of Darkness) to work with wine. Appearently the game uses some kind of copy-protection(securom i suppose) which let wine abort with the following error: "Trace/breakpoint trap". After some debugging sessions I managed to reproduce the problem. See the