On Mon, 2007-07-30 at 22:18 +0200, Peter Dons Tychsen wrote:
> On Sun, 2007-07-29 at 23:08 +0200, Stefan Dösinger wrote:
> > Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen:
> > > Hello Wine!
> > >
> > > I have fixed a small bug in FastBlt(), which caused Wine to crash if the
> > > appli
> I have taken another look at it. I still think this specific problem
> should be fixed in wined3d. The problem occurs because BltFast (ddraw,
> d3d and d3d-gdi) all take two DWORDs as the offset write position, and
> then later casts them into a RECT structure which has signed values.
> This must
On Sun, 2007-07-29 at 23:08 +0200, Stefan Dösinger wrote:
> Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen:
> > Hello Wine!
> >
> > I have fixed a small bug in FastBlt(), which caused Wine to crash if the
> > application tried to do FastBlt() to a surface using a bad destination
> > set
On Sun, 2007-07-29 at 23:08 +0200, Stefan Dösinger wrote:
> Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen:
> > Hello Wine!
> >
> > I have fixed a small bug in FastBlt(), which caused Wine to crash if the
> > application tried to do FastBlt() to a surface using a bad destination
> > set
Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen:
> Hello Wine!
>
> I have fixed a small bug in FastBlt(), which caused Wine to crash if the
> application tried to do FastBlt() to a surface using a bad destination
> setup. The problem is already fixed in normal Blt(), but was broken for
>
Peter Dons Tychsen wrote:
Hello Wine!
I have fixed a small bug in FastBlt(), which caused Wine to crash if the
application tried to do FastBlt() to a surface using a bad destination
setup. The problem is already fixed in normal Blt(), but was broken for
FastBlt().
This fixes a crash for the lit