On 2/1/06, Molle Bestefich <
[EMAIL PROTECTED]> wrote:
Stefan Dösinger wrote:> > It would be good if someone with an ATI card could download the> > point_sprite_bug sample mentioned on that page and test it out to see if> > it is still an issue.
>> a "GL_ARB_point_parameters extension was not foun
I just downloaded the example. Space toggles between black / sparkles -
the bug is still present.
# fglrxinfo
display: :0.0 screen:0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: *DrvBringUp* Generic
OpenGL version string: 2.0.5582 (8.21.7)
# lspci
01:00.0 VGA compatible c
Stefan Dösinger wrote:
> > It would be good if someone with an ATI card could download the
> > point_sprite_bug sample mentioned on that page and test it out to see if
> > it is still an issue.
>
> a "GL_ARB_point_parameters extension was not found" error.
Same here, Radeon 8500LE and open source
> It would be good if someone with an ATI card could
download the
> point_sprite_bug sample mentioned on that page and
test it out to see if
> it is still an issue.
I tested it and this is what i get:
the app starts up and looks just as the picture on the
website
If i push the spacebar i get i comp
Hi,
> It would be good if someone with an ATI card could download the
> point_sprite_bug sample mentioned on that page and test it out to see if
> it is still an issue.
I tested it with Mesa r200, my card is a radeon mobility 9000, but it gave me
a "GL_ARB_point_parameters extension was not found"
H. Verbeet wrote:
On 31/01/06, Vitaly Budovski <[EMAIL PROTECTED]> wrote:
H. Verbeet wrote:
On 31/01/06, Vitaly Budovski <[EMAIL PROTECTED]> wrote:
wined3d: Fixed up render states
You probably want to split the patch up in smaller pieces.
How would I do this
On 31/01/06, Vitaly Budovski <[EMAIL PROTECTED]> wrote:
> H. Verbeet wrote:
> > On 31/01/06, Vitaly Budovski <[EMAIL PROTECTED]> wrote:
> >
> >> wined3d: Fixed up render states
> >>
> > You probably want to split the patch up in smaller pieces.
> >
> How would I do this?
The changes to eg. EDGEANTI
H. Verbeet wrote:
On 31/01/06, Vitaly Budovski <[EMAIL PROTECTED]> wrote:
wined3d: Fixed up render states POINTSCALEENABLE, POINTSPRITENABLE,
EDGEANTIALIAS, MULTISAMPLEANTIALIAS
You probably want to split the patch up in smaller pieces.
How would I do this?
+if(This->sta
On 31/01/06, Vitaly Budovski <[EMAIL PROTECTED]> wrote:
> wined3d: Fixed up render states POINTSCALEENABLE, POINTSPRITENABLE,
> EDGEANTIALIAS, MULTISAMPLEANTIALIAS
You probably want to split the patch up in smaller pieces.
> +if(This->stateBlock->renderState[D3DRS_POINTSCALEENABLE]) {
> +