Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2011-01-17 Thread Stefan Dösinger
Am Sonntag 16 Januar 2011, 23:54:58 schrieb Henri Verbeet: > Did this patch go anywhere? AFAIK Matteo already fixed the tests. I believe I resent it, but maybe it got lost. I'll check. signature.asc Description: This is a digitally signed message part.

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2011-01-16 Thread Henri Verbeet
On 23 November 2010 21:23, Stefan Dösinger wrote: > Am Dienstag 23 November 2010, 17:22:50 schrieb Henri Verbeet: >> On 23 November 2010 17:10, Stefan Dösinger wrote: >> > Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet: >> >> Looks like a flaw in the d3dx9_36 test, it isn't taking t

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2010-11-23 Thread Stefan Dösinger
Am Dienstag 23 November 2010, 17:22:50 schrieb Henri Verbeet: > On 23 November 2010 17:10, Stefan Dösinger wrote: > > Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet: > >> Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap > >> into account. I would have expected tha

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2010-11-23 Thread Henri Verbeet
On 23 November 2010 17:10, Stefan Dösinger wrote: > Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet: >> Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap >> into account. I would have expected that to fail the other way around >> though, cards that can't do npot tex

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2010-11-23 Thread Matteo Bruni
2010/11/23 Stefan Dösinger : > Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet: >> Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap >> into account. I would have expected that to fail the other way around >> though, cards that can't do npot textures should be pretty

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2010-11-23 Thread Stefan Dösinger
Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet: > Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap > into account. I would have expected that to fail the other way around > though, cards that can't do npot textures should be pretty rare. If the test was broken I'd

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2010-11-23 Thread Henri Verbeet
On 23 November 2010 16:23, Alexandre Julliard wrote: > It doesn't work here: > > ../../../tools/runtest -q -P wine -M d3dx9_36.dll -T ../../.. -p > d3dx9_36_test.exe.so texture.c && touch texture.ok > texture.c:236: Test failed: Returned mipmaps 9, expected 10 > texture.c:242: Test failed: Return

Re: wined3d: don't set cube and volume POW2 caps if np2 textures are supported

2010-11-23 Thread Alexandre Julliard
Stefan Dösinger writes: > From aa344834084ef89c654011804e6e2faccafe1e5e Mon Sep 17 00:00:00 2001 > From: =?UTF-8?q?Stefan=20D=C3=B6singer?= > Date: Sun, 21 Nov 2010 18:08:41 +0100 > Subject: [PATCH] wined3d: don't set cube and volume POW2 caps if np2 textures > are suppor