We need to check context before than refer it.
Changelog:
Check for a context is added
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Best regards
Anatoly Lyutin.
Hi,
I'm not sure if your patch is correct. The block of code in front of the
if-statement you added should have found or else created a context. If
Roderick Colenbrander wrote:
Hi,
Hi!
I'm not sure if your patch is correct. The block of code in front of the
if-statement you added should have found or else created a context. If
afterwards there is no context it sounds like something went wrong. Returning
NULL isn't correct then.
Am Mittwoch, 5. Dezember 2007 17:25:55 schrieb Anatoly Lyutin:
We need to check context before than refer it.
Changelog:
Check for a context is added
Does that happen to fix any game? The idea was that the activeContext pointer
never points to NULL, so a check like that only workaround a